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Staredit Network -> -> [Other Maps] Horizons: Dawn of War
Report, edit, etc...Posted by tha_rami on 2006-03-26 at 14:44:22
File Name :: Horizons: Dawn of War
Author :: [freax]master
Category :: Other Maps
Description ::
This game is a game of thought and strategy, and a subtle mix between RPG and Strategy. It has a small amount of loyal players. Each of both teams consists out of a King and 1-3 minions. By building cities and succesfully defending them from the other team, a team's king scores money. This money he can share along his minions to defend himself and his city's. Minions can choose from classes ranging from Warrior and Mage to Spirits and Craftmen, each with strengths and weaknesses.

Craftmen being the weakest of the 4, but the only one who can build cities for his king and cities for himself. Mages with the possibility to summon deadly creatures and spells, Warriors the powerhouses and spirits the stealthy explorers. Every single one can evolve to new levels and forms, more deadly than the predecessor. One is free to change class at any time.

Kings are crucial. When a team loses it's king, the game is over. The king however, isn't a easy prey. With special Centuries defending their side, the possibility to quickly raise a city's defense and the deadly and powerful spells, kings become important as the game starts to run.

It isn't a map to master quickly. Learning the complex interface, the unit's and classes and gameplay can be tough to do, however, a few hours in the realm of Horizons will definetly provide one with some fun!

Updated Sun, Mar 26 2006 2:44 pm

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