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Staredit Network -> Portal News -> uBeR@TiOn3
Report, edit, etc...Posted by MindArchon on 2006-03-26 at 22:17:17
Just a heads up.. uBeR@TiOn3 0.01a has been released..

Download It Now!

Features:
Trigger Editor has been removed (including EUDs). Only the Viewer remains.
IEP/CHK removed. uBe2's was perfected. Code too messy to remake.
Unit editor much like that of SCMToolkit. You can press the up and down arrow keys instead of typing in a number in the id box.
Checkbox to turn off 0-based unit owners. [Anti-Noob]
Location editor.
Upgraded protection level.
Passworded protection.
After map is unprotected, it requires SCMDraft2 to open.
Strings editor fully completed.
Important features of strings editor such as unrecycle strings and recycle selected.
Drop onto program map opening. You can select uBe3 as a program to open your map.
Destroys temp folder when closed.
No longer has saved options file.
No longer has online update.
Report, edit, etc...Posted by Deathawk on 2006-03-26 at 22:54:40
Good work.
Report, edit, etc...Posted by RexyRex on 2006-03-26 at 23:00:40
What a fast testing period.
Report, edit, etc...Posted by Exploit on 2006-03-26 at 23:17:50
Incredible, nice job done. Thanks for all the effort.
Report, edit, etc...Posted by LegacyWeapon on 2006-03-26 at 23:22:58
QUOTE(RexyRex @ Mar 26 2006, 11:00 PM)
What a fast testing period.
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You have no clue what it's like to be pressured by MindArchon.
Report, edit, etc...Posted by The_Lead_Factor on 2006-03-26 at 23:23:52
Droppin by to say...Nice job but why did you remove the trigger editing function?
Report, edit, etc...Posted by MapUnprotector on 2006-03-26 at 23:25:28
QUOTE(LegacyWeapon @ Mar 27 2006, 12:22 AM)
You have no clue what it's like to be pressured by MindArchon.
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It's about time you got off your lazy ass.
Report, edit, etc...Posted by The_Lead_Factor on 2006-03-26 at 23:27:52
Nice to see you havent changed a bit devilesk....
Report, edit, etc...Posted by MapUnprotector on 2006-03-26 at 23:33:33
QUOTE(The_Lead_Factor @ Mar 27 2006, 12:27 AM)
Nice to see you havent changed a bit devilesk....
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Same to you closedeyes.gif
Report, edit, etc...Posted by LegacyWeapon on 2006-03-26 at 23:50:13
QUOTE(The_Lead_Factor @ Mar 26 2006, 11:23 PM)
Droppin by to say...Nice job but why did you remove the trigger editing function?
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I didn't remove it. I just never made it. You do realize that every change of the big number means we remade it from scratch?

uBeR@TiOn v1 -> uBeR@TiOn v2.0.0.1 -> uBeR@TiOn3 0.01a

All three programs made from scratch.
Report, edit, etc...Posted by The_Lead_Factor on 2006-03-27 at 00:16:17
QUOTE(LegacyWeapon @ Mar 27 2006, 12:49 AM)
I didn't remove it. I just never made it. You do realize that every change of the big number means we remade it from scratch?

uBeR@TiOn v1 -> uBeR@TiOn v2.0.0.1 -> uBeR@TiOn3 0.01a

All three programs made from scratch.
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Fair Point....But will you be adding trigger editing support?
Report, edit, etc...Posted by Kupo on 2006-03-27 at 00:18:24
QUOTE(LegacyWeapon @ Mar 26 2006, 08:22 PM)
You have no clue what it's like to be pressured by MindArchon.
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Nicely done, i had a hard enough time with your old uberation
Report, edit, etc...Posted by LegacyWeapon on 2006-03-27 at 00:35:17
QUOTE(The_Lead_Factor @ Mar 27 2006, 12:15 AM)
Fair Point....But will you be adding trigger editing support?
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I might but currently we have many ways of editing triggers. I don't see a real need for one?
Report, edit, etc...Posted by The_Lead_Factor on 2006-03-27 at 00:41:32
Don't take this the wrong way but one of the only reasons people used your trigger editor was because of its EUD editing *Hint Hint*
Report, edit, etc...Posted by RexyRex on 2006-03-27 at 00:51:29
Did anybody provide a working list of offsets yet? Because as far as I know, EUD's (not even conditions) work at all as of the latest patch.
Report, edit, etc...Posted by dumbducky on 2006-03-27 at 12:33:24
They still work. They just scrambled the EUDs so existing EUD conditions no longer work.
Report, edit, etc...Posted by BeeR_KeG on 2006-03-27 at 17:14:16
Just uploaded the new version to my site.
Report, edit, etc...Posted by LegacyWeapon on 2006-03-27 at 21:11:05
QUOTE(RexyRex @ Mar 27 2006, 12:51 AM)
Did anybody provide a working list of offsets yet?
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No. That's part of the problem. Another reason I don't see a reason is that EUDs weren't really used. They were cool and all and had interesting effects and things they could do but they really weren't being used in maps.
QUOTE(BeeR_KeG @ Mar 27 2006, 05:13 PM)
Just uploaded the new version to my site.
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Thanks! biggrin.gif
Report, edit, etc...Posted by Oo.Insane.oO on 2006-03-27 at 21:46:00
Really nice program
Report, edit, etc...Posted by RexyRex on 2006-03-27 at 22:41:24
QUOTE(LegacyWeapon @ Mar 27 2006, 07:10 PM)
No. That's part of the problem. Another reason I don't see a reason is that EUDs weren't really used. They were cool and all and had interesting effects and things they could do but they really weren't being used in maps.
Thanks! biggrin.gif
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Well, assuming the offsets are found, I think it'd be a great idea to have those conditions in the program nonetheless.

EDIT: Update your signature. wink.gif
Report, edit, etc...Posted by Firebird on 2006-03-28 at 03:36:19
^THat post kicks ass!^


lol.. Welldone with the new uber@tion, but sadly i wont be using it because i already have everything i need wink.gif

(scxe, scmdraft2, starforge, proedit)

But, i may use it for protection, to replace proedit smile.gif
Report, edit, etc...Posted by Mr_Mooo_Cow(U) on 2006-03-28 at 15:49:13
QUOTE(RexyRex @ Mar 27 2006, 10:41 PM)
Well, assuming the offsets are found, I think it'd be a great idea to have those conditions in the program nonetheless.

EDIT: Update your signature. wink.gif
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last time I checked... the 'old' offset list is the 'new' offset list. I don't see any changes that haven't already been updated(if there were any). I don't think it was scrambled up, it just took a shift as a whole.
Report, edit, etc...Posted by Mp)Blu on 2006-03-28 at 17:54:14
A new uberation eh. Interesting!
Report, edit, etc...Posted by RexyRex on 2006-03-28 at 18:38:49
QUOTE(Mr_Mooo_Cow(U) @ Mar 28 2006, 01:48 PM)
last time I checked... the 'old' offset list is the 'new' offset list. I don't see any changes that haven't already been updated(if there were any). I don't think it was scrambled up, it just took a shift as a whole.
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I don't know anything about offsets. PM MindArchon/LW ?
Report, edit, etc...Posted by olaboy- on 2006-03-28 at 19:28:28
Sweet, and new uber@tion! Good job LegacyWeapon biggrin.gif .
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