QUOTE(exo6yte @ Apr 7 2006, 07:47 PM)
First off, calling someone a name, expecially someone who has been here longer than you, doesn't make you look any brighter. Second, the way you implied an imbalanced hierarchy of basic units led me to believe that you made drastic changes to Snowball Fight. It seems that I am correct, as you state:
Yet, you contradict yourself and say earlier:
If you truly understood Snowball Fight, you would know that Ghosts are the most common unit, not the weakest. Marines are not the second-weakest unit, either. It's like Chess: newbies think pawns are the weakest unit while experts know that since they are placed on the board en masse, they are the most useful.
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You just contradicted yourself by saying "most useful." Weakest doesn't imply usefulness... since well, the ghost, in my version; Can Nuke. It's the most common yes... and it's the most common because it's the weakest. I saw the unclear flaw in my post now, the reason I put the Vulture infront of the Hydra is because it is more useful in the sense that it makes mines. Mines, can kill the less parts of the temporal spawn in one explosion. Hydras can kill Vultures, Lings can kill Hydras in two hits and it takes Hydras 2 hits to kill lings, however Hydras attack much slower than lings and lings advance quickly on units, SO; one ling, if going around a corner, can kill one hydra. A Vulture can kill a ling in one hit, and a Hydra can kill a Vulture in one hit. Of those three... I'd have to say the Vulture is the most useful followed by the Ling (Fast Burrow, yet the weakest of the 3,) and finally the Hydra... which is technically the Strongest.
Personally I think we got off to a bad start due to the condescending tone you initiated between us. So I'd like to fix that, I am usually in Channel Kitty, Op Sen... with my chronies. And I really doubt that Time as a member has anything to do with respect around here, now if you had as many more posts as days you've been in here longer than me... we might have a different argument. Also, I've known about SEN since it developed in 2003-4, however I never registered on this name because I could just download what I needed without Registering. I only recently registered because I liked the community after glancing at the forums so many times.
Edit: Working on 1.82 with more balance, especially of spell casters, and I added a credits button... So I can eventually remove all the Ubers' names (people are asking me too often to become a unit in game, so I decided to just remove all named units.) Also the Unit Spawn Stoppers are available for each unit + the batch action one.
Oh and because I feel like a smartass; about your chess remark exo, PAWN*S* are useful... and QUEEN*S* are more useful... the reason you have so many pawns is because they are so weak, therefore... Quantity makes up for Quality. This is the opposite for the queen. If you have 20 Ghosts, that'll come in handy against 10 Marines, however... if you have 20 Ghosts and 20 Marines, the marines will win. With that said; Being that marines win the fight, that would imply they are Stronger. 20 Ghosts beating 10 Marines would imply nothing. Understand the fallacy in what you said, I understand you meant something else... but you contradicted yourself in trying to show my mistakes.
Edit: 1.84 is out and has Anti-feed/Hypers