Staredit Network

Staredit Network -> UMS Assistance -> Make This Town Based On This Image
Report, edit, etc...Posted by PodFedJay on 2004-07-18 at 19:59:35
well i try making this town in starforge but it looked weird and crappy...

heres the image, give it a try if you are good at placing terrains and doodads and such.

user posted image

if that image dont show heres the address

http://www.planetnintendo.com/goldensun/maps/imil/
Report, edit, etc...Posted by Revelade on 2004-07-19 at 21:11:50
What size? 96x96?
Report, edit, etc...Posted by Deathknight on 2004-07-20 at 15:21:13
Is it just me... or did all the posts get deleted??
Report, edit, etc...Posted by Clokr_ on 2004-07-20 at 15:27:36
Ghosts!
Report, edit, etc...Posted by CheeZe on 2004-07-20 at 15:30:47
QUOTE(Ðeathknight @ Jul 20 2004, 02:21 PM)
Is it just me... or did all the posts get deleted??

nah..i'm just sensing deja vu ermm.gif
Report, edit, etc...Posted by Joey on 2004-07-20 at 15:35:17
hmm what was the topic again?
Report, edit, etc...Posted by Clokr_ on 2004-07-20 at 15:37:26
Check what happened in the new forum
Report, edit, etc...Posted by PodFedJay on 2004-07-20 at 19:35:02
QUOTE
What size? 96x96?


Revelade, any size i just wanna see how good you guys can make


QUOTE
Check what happened in the new forum


huh.gif ??What new forum??
Report, edit, etc...Posted by r[s]t on 2004-07-20 at 23:19:29
i'll do it when i have time. tell me what units u want buildigns to be.
Report, edit, etc...Posted by Clokr_ on 2004-07-21 at 07:34:07
You cant do a bridge that you can walk under and on it.
Report, edit, etc...Posted by ShadowSnipe4 on 2004-07-21 at 09:58:41
QUOTE
You cant do a bridge that you can walk under and on it.


You might but you just couldn' walk 'on it exactly. I was thinking maybe having some terran buildin named bridge then just putting it 'in transit and having moving triggers at either end. Might work interested.gif
Report, edit, etc...Posted by Clokr_ on 2004-07-21 at 10:26:23
You can use sprites for that.
Report, edit, etc...Posted by ShadowSnipe4 on 2004-07-21 at 10:29:14
Wasn't thinkin' about sprites...
Report, edit, etc...Posted by DT_Battlekruser on 2004-07-21 at 12:40:40
Have high grond, or sprites, or whatever you want to make a bridge you can walk across, then have you teleport under the bridge.
Report, edit, etc...Posted by PodFedJay on 2004-07-21 at 16:32:08
QUOTE
i'll do it when i have time. tell me what units u want buildigns to be.


r[s]t, just make it. I dont care about what the building will be. Just make it happy.gif

QUOTE
You cant do a bridge that you can walk under and on it.


I was thinking about that. I come with the decision that i wont make the bridge. Just a terrain that you can walk to the second part of the town. And the players can not walk under it.
Report, edit, etc...Posted by .{TM}. on 2004-07-21 at 20:00:08
QUOTE(DT_Battlekruser @ Jul 21 2004, 09:40 AM)
Have high grond, or sprites, or whatever you want to make a bridge you can walk across, then have you teleport under the bridge.

i dont know about u buit i think this is the most logical solution
Report, edit, etc...Posted by Lo[S]eR on 2004-07-21 at 20:05:50
i tried making a golden sun map once.. but it didnt really work out..
Report, edit, etc...Posted by Stereo on 2004-07-21 at 20:10:24
user posted image

I wasn't sure what to do about the rising snow cliffs at the top so I just ignored them biggrin.gif

I tested the whole thing out with the firebats, and the only thing they don't like is the 2 rocks at the bottom end of the ice. Sometimes they go through, sometimes they take the long way round. You can't see them in the pic; they're below the bottom of the screen.

EDIT: Changed the pic so there are no start locations. Yes the ladder next to the little hill with a tree on it is wide enough for units, and they have to start at the bottom of it.
Report, edit, etc...Posted by Locke on 2004-07-21 at 22:55:28
I tried. I couldnt get the top left corner to look right and gave up angry.gif .
I did get the cliffs to ris tho. I made high ice then low ice on top but not messing up the cliffs. Then high ice again over as many times as i had space for.
Report, edit, etc...Posted by Clokr_ on 2004-07-22 at 10:32:31
Don't offese stereo, but it sucks tongue.gif
Arrrrgh, why I waste my time trying to make one better?
Report, edit, etc...Posted by BeeR_KeG on 2004-07-22 at 10:48:09
That looks like my first extended terrain test...

BTW: Read my first post
I think it got deleted so imma say it againg

If you want a good looking RPG don't use square terrain like that, it makes it look unreal and different, either you go all square or you go no square.
Gotta keep it realistic.
Report, edit, etc...Posted by ShadowSnipe4 on 2004-07-22 at 11:13:28
QUOTE
That looks like my first extended terrain test...

BTW: Read my first post
I think it got deleted so imma say it againg

If you want a good looking RPG don't use square terrain like that, it makes it look unreal and different, either you go all square or you go no square.
Gotta keep it realistic.

Ya usually you should stick with one or the other but sometimes it's neccesarry to use square in a isometrical map (like for ladders). happy.gif
Report, edit, etc...Posted by BeeR_KeG on 2004-07-22 at 12:42:45
Not true. You can make a small ramp, looks better.
Report, edit, etc...Posted by ShadowSnipe4 on 2004-07-22 at 12:49:26
I'm talking about like a one square ramp that goes up a cliff.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-07-22 at 12:54:56
Just keep in mind that the terrain looking good and realistic is more important than it looking like the image. Very few people will recognize that you copied the town exactly but everyone will see the terrains imperfections.
Next Page (1)