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Staredit Network -> Ideas -> New Type of Game
Report, edit, etc...Posted by Mp)7-7 on 2006-04-03 at 13:45:26
I cant think of any myself, does anyone have any ideas for people to make for a new style of mapping. Ideas for Defenses and Bounds and everything else has already been used over and over and is getting old. I and many others I am sure of think that it is time for a new age of map making, Does anyone have any cool trigger ideas or map basic ideas for making a new style game for new maps?

Mixing games is aloud!
Report, edit, etc...Posted by Gigins on 2006-04-03 at 16:10:05
Map genders that I know are:
  • RPG
    In these days it takes a lot of work and long time to make a decent RPG, most people get bored while making RPG. Also as a player you have to dedicate yourself to the RPG to fully understand it and play normally. It takes time to play RPG and many players prefer short but fun games.
  • RP
    Not sure what exactly it is but I've heard about it...
  • Defence
    As you said defences are all already made and it's really hard to be original. Even harder is to get people on battle.net to accept your new map. Most of them just play the same maps all over again.
  • Bound
    Same as Defence it's all made. Bounds are way too easy to make and most mapmakers has made some. Big part including me doesn't even look at bounds in B.net game list. Almost impossible to be original because of the huge number of bounds and the same game functions.
  • Movie
    Movies, are easy and fun to make, shame it's not too playable.
  • Arena
    You can find a lot of arenas around, I would even say it's next to Defences, because most are similar. Possible to be original, but have to come with something really new. Only few godlike arenas around, like uberena.
  • CTF
    CTF is fun to play and fun to make, but unfortunately it's hard to find enough players to have a full house, which is most fun. There are many CTF around, but least are good and profesional made. SO it is quite possible to be original. A lot of balance skill required for good CTF, because even if it's original, unbalance can ruin it all.
  • Game related (Like CS, bomberman, GTA and so on)
    The best where you can expand is game related, that is also my favorite gender to make maps
  • Melee tongue.gif
    Melee maps are fun, but mapmaking stops ay the level of terrain, no triggers or anything is involved. Requires quite good balance skills.
  • Puzzle
    Maps like minesweeper, chess and tetris goes here. It's pretty easy to be original, but these maps are not to popular as they are mostly single player. Can be either fun or hard to make, depending on game system.


Ok, this was a short overlook about current game genders. As a conclusion, the best maps to make is CTF, Game related and Puzzle. You can probably figure out that almost anything has been tried about genders. But if you mix some elements up you can create new subgenders, but I doubt that new genders will raise as SC has been there for quite a long time tongue.gif
Report, edit, etc...Posted by Mp)Dungeon-Master on 2006-04-03 at 16:54:08
I know that its stupid to post, but whats a CTF?

And for your information, a RP is:
A game where u got a spawner and make any units u want, u can sometimes have music in it, its a game in wich u make a story, its all up to you, u got infinite possibilities! You can give your units to a neutral player for make towns, give to bad comp for make baddies, open/close doors (like the ones in the instalation tileset) you can put on a timer, somme points and a lot of other features!
Report, edit, etc...Posted by Gigins on 2006-04-03 at 17:09:13
QUOTE(Marco(bounder) @ Apr 3 2006, 11:53 PM)
I know that its stupid to post, but whats a CTF?

And for your information, a RP is:
A game where u got a spawner and make any units u want, u can sometimes have music in it, its a game in wich u make a story, its all up to you, u got infinite possibilities!  You can give your units to a neutral player for make towns, give to bad comp for make baddies, open/close doors (like the ones in the instalation tileset) you can put on a timer, somme points and a lot of other features!
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CTF means: Capture the flag. But it's UMS not melee CTF type.

And your RP descriptions sounds just like RPG(Role-playing-game).
Report, edit, etc...Posted by Oblivius on 2006-04-03 at 17:28:40
QUOTE(Marco(bounder) @ Apr 3 2006, 12:53 PM)
I know that its stupid to post, but whats a CTF?

And for your information, a RP is:
A game where u got a spawner and make any units u want, u can sometimes have music in it, its a game in wich u make a story, its all up to you, u got infinite possibilities!  You can give your units to a neutral player for make towns, give to bad comp for make baddies, open/close doors (like the ones in the instalation tileset) you can put on a timer, somme points and a lot of other features!
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Ugh. An RP is roleplay. It's not what you just said. Sure that is what you do, but that's not a rp. A RP is to take a role and play it. get it? Role-Play?
Report, edit, etc...Posted by Mp)7-7 on 2006-04-03 at 17:36:38
I realize that basically every type of game has been made, but there always has to be more, because when SC first came out, people probably thought that all there was, was Melee, then so on and so forth, something will always come up, maybe not as much no because there are so many types already out. But owuldnt it be sweet to make a new type. Thats all I was thinking, because if we are going to do it, Then hereis probably the best place to figure one out!

Any More Ideas?
Report, edit, etc...Posted by Noober on 2006-04-03 at 19:38:25
And then there are those unusual but cool games, like wall ball or trail runners (or something like that, I'm not sure). Those kind of games are cool because they are pretty original, and they are short and fun. I'd try to make one of those maps, but it's really hard to think of a good idea.
Report, edit, etc...Posted by Mp)7-7 on 2006-04-03 at 20:50:37
Yes I know of these other games that are already created, but this topic is made for ideas on new types of games, not old! So if you do not have any ideas, which I know arent easy to come up with! So please save me the time of reading. Well thats hard, I know just give me and others ideas on making a new genre of game!

Thank you for helping!

ADDITION:
Wait, I have one exception!

Thank you to DEAD for showing everyone just about every type of game so they can use them for ideas, but everyone else doesnt have to reply about what they think is there favorite unless they are using that as a way to tell us an idea for a game!

Report, edit, etc...Posted by Kyuubi. on 2006-04-04 at 15:49:07
there are also massing, adventure, tactical warefare, and possibly other types...you can have certain blends of 2 map types and turn it ino a new unique type.

saying maybe have some adventure-like thing in bound or defense types might make it totally unique,but i havent seen anyone do things where you can kill,upgrade,get stronger in a bound map(even though i hardly play them anyway)...

i'd like to see what people would come up though. i do agree with you that the cliche of the maps are getting old..just hundreds of bound/defense maps being made over and over again with same style play. only difference might be the tileset or a few minor unoticeable adjustments...

well thats my opinion though
Report, edit, etc...Posted by Mp)7-7 on 2006-04-04 at 18:01:58
Alright, since not that many people are posting, here!

Right now we will just focis on two types of maps to mix together to try and make a new one, Bound and defense! Any ideas?
Report, edit, etc...Posted by Oblivius on 2006-04-04 at 18:48:49
Sad nobody thought of this.INTERACTIVE GAMES!!What about a game that you can command ppl to do? Like you're a captain of a ship and you must command your army or soemthing to do an order by using beacons. If thats Tactictal warafre, then sorry happy.gif

Sad nobody thought of this.INTERACTIVE GAMES!!What about a game that you can command ppl to do? Like you're a captain of a ship and you must command your army or soemthing to do an order by using beacons. If thats Tactictal warafre, then sorry happy.gif.
Bound and Defense has kinda been invented. heard of Bound and Control?
What about Movie and RPG combined? Like a interactive movie.
Report, edit, etc...Posted by Mp)7-7 on 2006-04-04 at 19:04:08
That just gave me an idea, kind of wierd, but all good ones are at first!

Two to Four Players
Every player owns a Battle Cruiser at a type of arena in the middle of a map.
At every corner there is a number of beacons for people to use as buttons. (by bringing a civilian on te beacon) pushing the button to make the Battle Cruiser move to a place on the map. Starting with a number of lives. Last man standing wins.
The trick is getting a ot of locations everywhere for the Battle Cruisers to folllow.
Try getting the Battle Cruiser to move left and Right would be very cool too!

IDK, kind of wierd but hey its original, right!
Report, edit, etc...Posted by dumbducky on 2006-04-05 at 16:11:47
QUOTE(Poltergeist @ Apr 4 2006, 06:48 PM)

Sad nobody thought of this.INTERACTIVE GAMES!!What about a game that you can command ppl to do? Like you're a captain of a ship and you must command your army or soemthing to do an order by using beacons. If thats Tactictal warafre, then sorry happy.gif.
Bound and Defense has kinda been invented. heard of Bound and Control?
What about Movie and RPG combined? Like a interactive movie.

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Games are interactive. An interactionless game is a movie. Every mapping genre has been invented. Most (good) RPGs do have movies. Interactive movies are usually those stupid things where you get some options and then you pick one and something happens. It would be boring in SC.
Why did you post the same thing twice?

7-7, that probably would go under tactical, but I'm not sure.

Here is a question for you. If someone had a totally original idea, why would they just give it to you instead of mapping it themselves? Also, most peoples mind stick to what is known, so creating a new map genre would be 100% original, which is hard to do.
Report, edit, etc...Posted by Oblivius on 2006-04-05 at 16:31:30
QUOTE(dumbducky @ Apr 5 2006, 12:11 PM)
Games are interactive.  An interactionless game is a movie.  Every mapping genre has been invented.  Most (good) RPGs do have movies.  Interactive movies are usually those stupid things where you get some options and then you pick one and something happens.  It would be boring in SC.
Why did you post the same thing twice?

7-7, that probably would go under tactical, but I'm not sure.

Here is a question for you.  If someone had a totally original idea, why would they just give it to you instead of mapping it themselves?  Also, most peoples mind stick to what is known, so creating a new map genre would be 100% original, which is hard to do.
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By interactive I meant like talking to someone in the game. maybe a more detailed inetractive thing. You're propably thinking of like "Welcome to my shop!" or in a war game random stuff said by the general. I must of posted it wrong, but ya.
Report, edit, etc...Posted by Mp)7-7 on 2006-04-09 at 12:45:55
I made this topic for poeple to give other poeple ideas for a new genre of gaming! When SC first came out, people probably thought that the type of games that were already out were the only types. Until someone that was smart came up with another, then so on and so forth more have come out! Wouldn't that be cool to come up with a new style of game! Ya and I want to make a new type of game!

and DumbDucky, you say that all of the genres of games possible are already made, but then you go ahead and ask why would people give us there ideas for a new type of game, instead of making it themselves. Well here is my question for you! If every type of game is already out, then you don't really have to worry about this happening then do you? Or unless you are second guessing your opinon on that there is a possibly new game!

ADDITION:
any more ideas?
Report, edit, etc...Posted by Veta on 2006-04-17 at 01:27:40
MAKE AWESOME GREED/SLAUGHTER MAPS. Or team Melee maps???? That's awesome to play.
Report, edit, etc...Posted by Mp)7-7 on 2006-04-17 at 10:14:29
The point of this topic was for a new type of game, not one that was already made!
Report, edit, etc...Posted by Javaboy on 2006-04-17 at 22:02:11
There are turn-based maps already out there, but there arent enough, and with a little thought you could make a almost completly original map. As long as you have plenty of time you can make the triggers required for a turn-based map. The ideas are already out there, but some need a bit of touching up to make them really great.
Report, edit, etc...Posted by marxel on 2006-04-18 at 00:27:52
This was already used in other games but not in maps. How about Tactical Warfare with RPG elements confused.gif
Report, edit, etc...Posted by Mp)7-7 on 2006-04-18 at 09:01:15
Javaboy can you explain these turn base maps to me, like how the triggers work and how the terrain is set up or whatever, because I dont think I have seen these before
Report, edit, etc...Posted by Javaboy on 2006-04-18 at 19:37:41
Usually the terrain is made into a grid, then triggers would only allow you to move a unit so far from its starting point, from there it could attack or perform some type of action, then your turn would end ( having certain units given to comps or the like) then you opponent would move ( because most turn-based systems are unsed in battles) and perform an action. something like that. There is also another way, which does not invilve moving in a turnbased way ( Its a bit easier) instead Its more like a non-sc RPG (like final fantasy) where the battles are divided into turns, but the actual movement through the map is in realtime.
Report, edit, etc...Posted by Mp)7-7 on 2006-04-19 at 16:46:06
there really hasn't been a lot of good feedback to his topic, does no one want a new genre of gaming or map making?

I would really like to get this going again

Give ideas for what type of playing there will be, what the terrain will be set up as, what units will be used, you know just the basics, then we can go from there, just come up with something to get this going again!
Report, edit, etc...Posted by Mp)Excalibur on 2006-04-19 at 21:09:29
I have something to add:

Lets say weve thought of everything. Lets just say theres no new type of map to make. I say we focus on the ones that havent been done well:

Turn Based:
As stated not enough and no quality in the few

A REAL RPG:
Hack and slash for exp with 3 meager spells an rpg does not make

A new D&D:
New features and extended terrain. Needs to be done

A new redisgned RP:
Much more extended terrain and one for each tileset. Also include ALL the good features form ALL RPs.

My personal favorite:
Survivor Defense:

An RE type situation, where you and a few others must defend a certain place for whatever reason. Items, things that must be done to unlock new weapons, much like Peazle's RE Tag, but add more of a defense element.

Hope you guys like my input,

-Legacy
Report, edit, etc...Posted by Veta on 2006-04-22 at 04:33:56
I meant; the GAME TYPES in settings. Make maps made directly for these types of Game Types, instead of one for UMS.
Report, edit, etc...Posted by Mp)7-7 on 2006-04-24 at 17:44:28
QUOTE(Veta @ Apr 22 2006, 02:33 AM)
I meant; the GAME TYPES in settings.  Make maps made directly for these types of Game Types, instead of one for UMS.
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wait what dpo u mean?
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