hey guys~! i have Good news here~! especialy this thread good for graphic modders
what is good news?... alright~! listen .....
Many of you may wondering what about the colors of SC special pallette, right?
and ditto here
Basically... many of u when decompiling thingy/*.GRP to BMP then there is
no right pallette that GRP is mainly
" explosion / special effect / particle / flames /
lights effects ....etc.. "there are just basic SC colors so u couldn't see colors correctly
so i have to find out their correctly colors and i used other way,
that way is reverse pictorial pallete
what is that mean?... here going details.........
if u read pinned my thread about pallette , u know about principle of pallette already
ok.. then what i used way?...
i just made GRP with picture of SC pallette like this... take look
right~! it is image that pictured of pallette colors and this image compiled to GRP
so then if compiled GRP is Command center or others ...whatever...
that GRP will Displayed picture of pallette
that's it what how to find out special pallette~!
in images.dat of Datedit/Asnall3, there is set about pallete
and typical used special image is "unit\thingy\TbangX.grp" and other explorsion GRP too
and that images used Special pallete and used speical colors set
if u see that in DatEdit/others... u can see this...
ADDITION:
so image palette use to special and set special color and input saved images.dat file into MPQ
so then that Command center will Displayed colors with used palette and colors
like this....
i just ran SC-Mapeditor that is best way to see like play game
that's the way~! right~! so simple if know about rule of palette, that way is
everyones could get already
such that process use to other palette and colors so i could got these most palette
Bascially... pallete/colors is need just only a few
according to Datedit, needed thing is just palette : 9-use special and EMP Shockwave
(Atcually EMP is not have to know that is enough with Basic palette)
and there are colors 1. orange 2.Green 3.Blue1 4.Blue2 that's it needed things
most thingy\*.grp is used special and own colors
1. orange is used most Terran's explosion / glow / flame / etc...2. Green is used most Zerg's explosion / weapons, magic effect / etc...3. Blue1 is used deffensive Matrix and Protoss's glow / etc...4. Blue2 is used most Protoss's explosion / flame / etc...so i was reference to dispalyed GRP and edit palette to as each palettes
here is specialy palettes take look~!
SPECIAL / YELLOW SPECIAL / GREEN SPECIAL / BLUE 1 SPECIAL / BLUE 2 ADDITION:
but uguys cath out about different colors a little bit with Disaplyed GRP
as comparison with this
it is yellow colors
what u could see different ? there is a few differece colors in set
look at first line's colors there is #1 ~ #14 colors are changed by myself
that why is there are applied opacity with Background
and 4th line, #32~#36 color is opacity too so i made change for when if use those palette then looks good and easy
to understanding opacity of colors
but most colors has opacity a little bit themself that is special feature of Special palette
Special palette has each opacity rate with Background
for example, here is images what used "Default/Default" and " special / yellow"
Default
yellow
How about looks ? yellow is nearly correct essential colors
ADDITION:
baically... background tranceparence color is R0 G255 B0
and opacity colors is dark than backgrond color so that make understand to
what about rate of opacity
is the more darkness, the more opacity rate is getting down
so in a yellow palette, that showed gradient darkness with Green and on 4th line too
greenness set is my color set for understand to rate of opacity
and special palette is only use 36colors , 4 lines that why is im not sure
but when i did made used all colors picture that GRP does Crashed
i guess that special palette just used limited colors
ADDITION:
Note: these palette are not totally correct to Game Screenshot
but these are nearly correct essential colors and notice about opacity Greenness colors alright~! that is basic rules and other palette is same rules
so i show urs what does images used pallete
ADDITION: