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Staredit Network -> Ideas -> Legend of Zelda
Report, edit, etc...Posted by Moogle on 2006-04-07 at 10:57:32
QUOTE
[center]Legend of Zelda
(Classic)[/center]



[Moogle's Note's]

This for someone whom wishes make Legend of Zelda a classic game that many have played, yes maps are not like game just examples of the dungeon levels. This isnt everything about the game just key points for someone whom wishes start it. I am not making this map just idea for someone if wish to do it or not. Anywoot enjoy the info.

If you wish add-on to this feel-free im just giving basic stuff that i know of been ages since i played it.



HYRULE

Map A
[attachmentid=18187]

Map B
[attachmentid=18188]

Levels
- Level 1....H-4
- Level 2....M-4
- Level 3....E-8
- Level 4....F-5 (must have raft)
- Level 5....L-1
- Level 6....C-3
- Level 7....C-5 (use recorder)
- Level 8....N-7 (use candle)
- Level 9....F-1 (use bomb)

Heart containers or red potions
- H-5 (use candle)
- L-8 (use bomb)
- M-3 (use bomb)
- P-3 (must have raft)
- P-6 (must have ladder)
- Always take the heart

Items
- Heart container....P-5 (use ladder)
- Sword....H-8
- White sword....K-1
- Magical Sword....B-3 (move gravestone)
- Letter....O-1
- Power Bracelet....E-3 (move statue)

Medicine stores
- D-4, use bomb
- E-1
- E-7
- H-3, use bomb
- I-8, use candle
- L-5, use candle
- N-1, use bomb

Stores
- C-2, use bomb Magical shield (90) Food (100) Heart (10)
- E-4, move statue Key (80) Food (60) Blue ring (250)
- E-5 Magical shield (130) Bomb (20) Arrow (80)
- F-3 Magical shield (130) Bomb (20) Arrow (80)
- G-3, use bomb Magical shield (90) Food (100) Heart (10)
- G-5, use candle Magical shield (90) Food (100) Heart (10)
- G-7 Magical shield (160) Key (100) Blue candle (60)
- K-5 Magical shield (130) Bomb (20) Arrow (80)
- M-1 Magical shield (160) Key (100) Blue candle (60)
- N-5, use candle Magical shield (90) Food (100) Heart (10)
- O-6 Magical shield (160) Key (100) Blue candle (60)
- P-7 Magical shield (130) Bomb (20) Arrow (80)



LEVEL 1

[attachmentid=18189]

INFO
1: Compass
2: Kill all enemies to open door
3: Kill all enemies and move stone to open door
4: Map
5: Bow
6: Bomerang
7: Aquamentus

LEVEL 2

[attachmentid=18190]

INFO
1: Kill all enemies to open door
2: Compass
3: Map
4: Magical Bomerang
5: Dodongo

LEVEL 3

[attachmentid=18191]

INFO
1: Compass
2: Kill all enemies to open door
3: Raft
4: Kill all enemies and move stone to open door
5: Map
6: Manhandla 

LEVEL 4

[attachmentid=18192]

INFO
1: Compass
2: Kill all enemies to open door
3: Ladder, move stone
4: Map
5: Manhandla, kill it to open door
6: Kill all enemies and move stone to open door
7: Gleeok

LEVEL 5

[attachmentid=18193]

INFO
A: Shortcut to A
1: Kill all enemies to open door
2: Cannot open the door from this room
3: Buy more bombs (100 rupies, 4 more bombs)
4: Recorder
5: 3 Dodongos, kill them to open door
6: Map
7: Compass
8: Digdogger 

LEVEL 6

[attachmentid=18194]

INFO
A: Shortcut to A
1: Compass
2: Kill all enemies to open door
3: Kill all enemies and move stone to open door
4: Gleeok
5: Map
6: Magical rod
7: Gohma 

LEVEL 7

[attachmentid=18195]

INFO
A: Shortcut to A
1: Kill all enemies to open door
2: Digdogger
3: 3 Dodongos
4: Compass
5: Buy more bombs (100 rupiees, 4 more bombs)
6: Give food to Goriya
7: Map
8: Red Candle
9: Aquamentus

LEVEL 8

[attachmentid=18196]

INFO
A: Shortcut to A
1: Manhandla
2: Kill all enemies to open door
3: Book of magic
4: Compass
5: Gohma
6: Map
7: Magical key
8: Gleeok 


LEVEL 9

[attachmentid=18197]

INFO
A: Shortcut to A
B: Shortcut to B
C: Shortcut to C
D: Shortcut to D
E: Shortcut to E
F: Shortcut to F
1: Kill all enemies to open door
2: You can´t open the door from this room
3: Compass
4: Map
5: Red ring
6: Silver Arrow


[center]Legend of Zelda, A True Classic[/center]
Report, edit, etc...Posted by spartapirate on 2006-04-08 at 00:39:56
Hmmm... That would be like Freakin' Amazing Sauce!
Report, edit, etc...Posted by XMercury on 2006-04-09 at 12:06:45
Moogle please make this map! Im a big Zelda fan, and I'd love to see a Starcaft version of Zelda with some interactive puzzles. I looked at your screenshots. Are they the puzzle layouts from the actual game "Zelda", or did you make them up? (Not that it really matters) but I'd like to know smile.gif
Report, edit, etc...Posted by PKMNwww411 on 2006-04-15 at 23:25:31
Having 256x88 overworld at either the top or the bottom of the map,
And dungeons on the other side of the map, And usage for Grottoes at empty areas.
Report, edit, etc...Posted by Kupo on 2006-04-16 at 03:10:04
The map would freaking own, a 1 player rpg would be the best fit!
Report, edit, etc...Posted by Oo.Insane.oO on 2006-04-20 at 18:02:51
Im thinking about possibally making this map but do u think I should do rect terrain on it since thats how the old zelda was like instead of isom?
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