Staredit Network

Staredit Network -> UMS Assistance -> Music Looping Wont Work
Report, edit, etc...Posted by PodFedJay on 2004-07-20 at 21:03:07
Heres the trigger -

Owners:
- Player 1
Conditions:
- 'Play Overworld song' is cleared.
Actions:
- Set 'Play Overworld song'.
- Play 'music.wav'.
- Preserve trigger.

Owners:
- Computer
Conditions:
- 'Play Overworld song' is set.
Actions:
- Wait for 24000 milliseconds.
- Clear 'Play Overworld song' .
- Preserve trigger.


I dont get what the problem is... it just wont loop disgust.gif Anyone tell me what is wrong with my triggers?
Report, edit, etc...Posted by FizzleBoink on 2004-07-20 at 21:21:02
All Right, PodFedJay, heres an easier way...

CRITERIA:
- Computer Player (Insert trigger 1 here)
- Human Player(s) (Insert trigger 2 here)
- # = length of music

TRIGGER CONDITIONS #1:
- Always
- Computer player suffers at least 0 deaths of Terran Marine
TRIGGER ACTIONS #1:
- Set deaths for Computer player to 1 for Terran Marine
- Wait for # of milliseconds
- Preserve Trigger

TRIGGER CONDITIONS #2:
- Computer player suffers at least 1 death of Terran Marine
TRIGGER ACTIONS #2:
- Play wav
- Set deaths for Computer player to 0 for Terran Marine
- Preserve Trigger

I think thats the way... haven't played SC since my other computer broke down..

SIDENOTES: Thanks Moogle for showing me an easier way.
Report, edit, etc...Posted by Yoshi da Sniper on 2004-07-20 at 21:32:59
Better yet: http://www.staredit.net/index.php?download=311

Staredit.net: All you need.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-07-20 at 22:01:11
add a wait 0 milli seconds infront of the first action on the first trigger. Its a shame that trigger that your giveing everyone is bugged yoshi.
Report, edit, etc...Posted by PodFedJay on 2004-07-20 at 22:04:50
Oh Thanks guys for all the help smile.gif
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