Staredit Network

Staredit Network -> UMS Assistance -> Dark Unit Picture
Report, edit, etc...Posted by HA-CurSe on 2004-07-22 at 14:30:58
iv been trying to get my zergling on my map to have a very dark picture like in liquid bound but i just dont know the triggers for it here is the map if you dont know what im talking about (i cant post a screen shot cause my screen shots arent working right now)
Report, edit, etc...Posted by BeeR_KeG on 2004-07-22 at 15:41:28
First use photoshop or something to lower the amount of colors in the picture.
Then use bmp2sc or something like that I really don't remember excact name.
The choose the correct tiles, convert and you got it.

Here's a Smurf I made for someone. To tell ya what I mean.
Report, edit, etc...Posted by HA-CurSe on 2004-07-22 at 16:02:15
QUOTE(BeeR_KeG[eM)
,Jul 22 2004, 02:41 PM] First use photoshop or something to lower the amount of colors in the picture.
Then use bmp2sc or something like that I really don't remember excact name.
The choose the correct tiles, convert and you got it.

Here's a Smurf I made for someone. To tell ya what I mean.

nono i meant you know when your in a game and beside the name and the caraspace you see the picture of that zergling that gets darker and darker the more life you loose i have it set as 1/9999 but its still not as dark as it can get in liquid bound
Report, edit, etc...Posted by BeeR_KeG on 2004-07-22 at 16:03:26
Whoa... I thought the picture was like in Squirell bound...
I'm going to have to see that myself

Ahhh... now I see the dark Zergling unit wireframe

It's quite easy
You need Starforge, you can find it here in the Download section

Anyways when you open the unit properties in Starforge there will be 2 health boxes. Just fill the 2 boxes with any number and you get the effect you want.
Don't just use any number, some numbers may crash starcraft

If you need anymore help go to (U)Bolt_Head's guide in the (U) forums, you can find what you need and more.
Report, edit, etc...Posted by Stereo on 2004-07-22 at 16:25:09
It's in the resource thing in the (U) forum, though I don't quite understand it right. It seems to say you need to give the zergling 7/2hp.
user posted image
This is the image used for the wireframe (resized 16x).. you can see how there's the terran/protoss colours at one end, the zerg stuff for the rest. I assume giving them too much life shoves it right out of this file into whatever comes next.
Report, edit, etc...Posted by HA-CurSe on 2004-07-22 at 17:51:28
im having some more trouble -_- on my map when the machine shops creat they work fine they go were there supposed to go BUT when i finish that one they just dont die they stay there and i dont know wtf is going on
Report, edit, etc...Posted by BeeR_KeG on 2004-07-22 at 17:56:14
Conditions
-Whatever
Acitons
-Whatever
-Kill/Remove machine shop @ location X
Report, edit, etc...Posted by HA-CurSe on 2004-07-22 at 18:15:32
QUOTE(BeeR_KeG[eM)
,Jul 22 2004, 04:56 PM] Conditions
-Whatever
Acitons
-Whatever
-Kill/Remove machine shop @ location X

i know i do that but they still dont do any thing
Report, edit, etc...Posted by greenreaper on 2004-07-22 at 18:22:18
Are you sure the conditions are be fulfilled?
Report, edit, etc...Posted by HA-CurSe on 2004-07-22 at 18:28:20
QUOTE(greenreaper @ Jul 22 2004, 05:22 PM)
Are you sure the conditions are be fulfilled?

its like

Conditions:

-BounderS bring at least 1 men to end first explosions start second
-Fourth explosions is set

Actions:

-Clear fourth explosions
-Set fifth explosions
-Kill all terran machine shop for player 8 at Anywhere


it works with other buildings but not addons but most buildings you can sneak between them which makes it super easy and the other ones are too big and they dont all show
Report, edit, etc...Posted by BeeR_KeG on 2004-07-22 at 18:42:23
Addons which are not connected to the main building will pass on to belong to player 12
Report, edit, etc...Posted by HA-CurSe on 2004-07-22 at 19:14:22
QUOTE(BeeR_KeG[eM)
,Jul 22 2004, 05:42 PM] Addons which are not connected to the main building will pass on to belong to player 12

OHHHHHH thanks man =)
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