Staredit Network

Staredit Network -> Melee Production & Showcase -> (4)Light of the World
Report, edit, etc...Posted by MillenniumArmy on 2006-05-05 at 11:18:29
Right now it's in it's early beta stages. I might have to change it drastically:

Size: 128x128
Tileset: Iceworld
Player: 4

user posted image
Report, edit, etc...Posted by Chef on 2006-05-05 at 12:56:42
Workers can still press "stop" when stacked to reach mineral only. No point is having minerals to stop a CC in my opinion. Bases are REALLY close together. Especially the naturals. I would guess Terran have an advantage in PvT because of this.
Report, edit, etc...Posted by MillenniumArmy on 2006-05-05 at 16:40:02
Ok, i added another entrance into each player's minonly and removed that minblock. I'll see what I can do about the bases being too close together sometime later.
Report, edit, etc...Posted by Lyon on 2006-05-05 at 17:45:03
looks nice but i got a dumb question, how do you get an Overhead screenshot like that? confused.gif
Report, edit, etc...Posted by MillenniumArmy on 2006-05-05 at 17:48:00
Saved the picture with SCMdraft. It saves it as a .bmp file. Then you use some imaging program (like photoshop or irfan, but NOT paint) and resize it and convert it to paint. I prefer this method over the picture generator because it gives more detail into the map and doesn't cut off doodads.
Report, edit, etc...Posted by Falcon_A on 2006-05-06 at 22:10:10
Hm, for some reason, it reminds me of gaia a lot.

Very nicely deco'd, as usual MA ;P

I like the top right bottom left island exps, and I'd like to see how the min only expo placement will go in game.
Report, edit, etc...Posted by MillenniumArmy on 2006-05-07 at 02:19:06
This map has been deleted.

And is renamed (4)Breath of Life
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