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Staredit Network -> UMS Assistance -> Testasdf
Report, edit, etc...Posted by LegacyWeapon on 2004-07-23 at 17:25:22
test
Report, edit, etc...Posted by Yoshi da Sniper on 2004-07-23 at 17:29:44
Our tutorials database is out of date. Theres been a few revolutions since then.

Player 13 items MUST be the first thing placed in the map (if you haven't done this, you can delete all units, then put player 13, and place units again).

Theres been a few breakthroughs. Apparently you can make the game go 4 times faster and 8 times faster as well. Search this forum for "Player 14".
Report, edit, etc...Posted by LegacyWeapon on 2004-07-23 at 17:46:34
I searched for p14 and didnt seem to find anything
actually i searched for
player 14
+player +14
"player 14"

-edit-
wait, i found something really old but it still seems my map revealers dont show up, do you think i need to place that player 14 map revealer first too?

-edit 2-
Oh S! i messed up the trigger closedeyes.gif Stupid me
Report, edit, etc...Posted by DT_Battlekruser on 2004-07-23 at 18:17:01
QUOTE
Player 13 items MUST be the first thing placed in the map (if you haven't done this, you can delete all units, then put player 13, and place units again).


I leaned that the hard way. huh.gif I made a P13 unit not last and my comp crashed --- had to pull the plug...
Report, edit, etc...Posted by Stereo on 2004-07-23 at 18:54:39
Of course you could always load up the SCM toolkit and edit the first unit into a map revealer and then make it a player 13/14 in Starforge.. I don't know if Starforge lets you change placed units or not cause I really haven't used it much. This might be worth a try if it took you a while to get the units placed right.
Report, edit, etc...Posted by BeeR_KeG on 2004-07-23 at 22:15:06
When I was making some yesying on players 73-80 for increased food I had to do this:

I had to make all players 73-80 units last. If I did them first and I placed a building or unit and get it off screen and return it dispeared.
Report, edit, etc...Posted by LegacyWeapon on 2004-07-28 at 15:33:14
My friend found the fastest thing i think
it was like 4x4 away from the top left, a scarab was placed at the top left of that little box.
it made the map really fast even unit movement
Report, edit, etc...Posted by Clokr_ on 2004-07-28 at 16:20:29
It is a known trick -.-"
p14 scarab/interceptor.
Report, edit, etc...Posted by .Coko[CK] on 2004-07-30 at 05:05:07
Would they not disappear, or does that rule get ignored due to the owner being player 14?
Report, edit, etc...Posted by Clokr_ on 2004-07-30 at 07:45:28
p13 sometimes removes map releavers. It is weird because sometimes removes ALL map releavers, somtimes doesn't remove them and sometimes removes only the ones that are in the bottom or top middle of the map!

Anyway, if you want speed, use p14 scarab/interceptor and remove all p13 units. Just be sure to place it before any other units of they will be frozen.
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