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Staredit Network -> UMS Assistance -> Starforge Save Problem
Report, edit, etc...Posted by Neiji on 2004-07-23 at 18:11:18
Wait wait wait. I tried to do some stuff with starforge, saved it, and reopened it in Staredit, and i made some changes, but It won't save! I swear! I don't know what's wrong. It keeps saying it could not open blahblahblah for save! Can sum1 help me?

How do you get rid of this error message? huh? huh? huh? please help... or do i need to save the triggers and remake my map, cuz I only have like 15 locations...


Wait... Edit: Move this topic please...
Report, edit, etc...Posted by CheeZe on 2004-07-23 at 18:31:48
it does save...someone suggested resaving in SF or you could use winmpq and delete the list file I think...(the nonscenario.chk file)
Report, edit, etc...Posted by Neiji on 2004-07-23 at 23:05:28
Problem fixed. And, the dodad being half cut off, here's how to fix it: Click terrain and use any terrain other than the one the cut off dodad is in. Just click over it and it should be gone!
Report, edit, etc...Posted by SaLaCiouS(U) on 2004-07-25 at 02:33:22
StarForge is one nasty program that corrupts and destroys a StarCraft map like you wouldn't believe.

Saving Error
Although it gives you that error, it is actually saving anyway. To stop getting the error, you have to use WinMPQ or a similar MPQ viewing application to delete the (Listfile) inside the SCM/SCX. I believe this is covered in the Map Making Archive.

Ruined Trees/Rocks
This one is easier, and really neat. Download SCM Draft 2, open your map, and bam! SCM Draft 2 re-attaches sprites to all the doodads that StarForge ruined.

Square Terrain Only
Ok, you edited your map with StarForge, and now you can only make square terrain, even in X-tra or StarEdit. Once again, open it up in SCM Draft 2, and bam, you can now re-edit the terrain regularly. I think you might have to edit the terrain a little with SCM Draft 2 in Isometrical mode. Also, if you created your map in StarForge, I heard this won't work. Only if you created the map in another editor first.

To be honest I really.. really hate StarForge. Except for coating the map with a specific tile, SCM Draft 2 is so much better. I suggest using SCM Draft 2 for all your needs. Although it can't edit triggers, SC X-tra serves that function nicely.
Report, edit, etc...Posted by EzDay281 on 2004-07-25 at 02:40:24
Well, that's you.
I don't have problems with Starforge.
If I want Iso terrain...
I'll do it with Starforge! Or I'll even do it manually tile by tile with Starforge's Master Pallte.
Report, edit, etc...Posted by Reever on 2004-07-25 at 04:07:42
QUOTE(EzDay2 @ Jul 24 2004, 11:40 PM)
Well, that's you.
I don't have problems with Starforge.
If I want Iso terrain...
I'll do it with Starforge!  Or I'll even do it manually tile by tile with Starforge's Master Pallte.

Yea tile by tile how you thing sky scrapers are made lol
Report, edit, etc...Posted by DT_Battlekruser on 2004-07-25 at 12:01:17
QUOTE
To be honest I really.. really hate StarForge. Except for coating the map with a specific tile, SCM Draft 2 is so much better. I suggest using SCM Draft 2 for all your needs. Although it can't edit triggers, SC X-tra serves that function nicely.


Yes and Since SCMDraft can't do triggers it corrupts them, just liek Starforge did before the 2.0 so if you screw up on the terrain you have to do all the triggers all over again.
Report, edit, etc...Posted by BeeR_KeG on 2004-07-25 at 13:09:17
That happened to me once.
It actually saves the game even though it didn't say so.
Report, edit, etc...Posted by SaLaCiouS(U) on 2004-07-25 at 15:46:31
Battlekruser I'll thank you not to say stupid censored.gif like that again. Jumping to wild conclusions about SCM Draft 2 corrupting your triggers just because it doesn't edit them is stupid. I tested that out myself, it didn't corrupt the triggers on any of the maps I used.

As for using StarForge for isometric terrain, it doesn't even work the same way at all. I have heard that StarForge doesn't even create an ISOM section in the map when you use it, so how could it possibly be doing it the same way we should all know and love. StarForge is better for custom terrain styles, like sky scrapers and some other stuff I have seen. It can create custom palettes which is very much like copy and paste so you can quickly make a building. But in the end, you still need SCM Draft 2 to fix all the of stuff StarForge screwed up. Neither editor is perfect. The difference is, if you are using StarForge, you need SCM Draft 2 to stop it from ruining your map; however, if you are using SCM Draft 2, you need StarForge to do certain fancy things, not to fix your map because an editor destroyed it.

EDIT: ... crud. SCM Draft 2 appears to cause one of the same problems StarForge does, the save error. I never had this problem before, but when I closed a map I was testing on, there it was. So in the end you need SCM Draft 2, StarForge, and WinMPQ (including the innumerable files WinMPQ requires) in order to keep your map in tip top shape. Not to mention you then need GUEdit (which then requires the correct version of Java Runtime) or SCM Toolkit (which I _THINK_ _MIGHT_ require MPQView) to change player colors, and SC X-tra to do any normal stuff. I guess you just need A LOT of editors...
Report, edit, etc...Posted by Clokr_ on 2004-07-25 at 20:29:01
What do you need GUEDIT or SCMTOOLKIT?!?!?!?! SF allow you to change player colors.
Report, edit, etc...Posted by DT_Battlekruser on 2004-07-26 at 01:37:09
QUOTE
Battlekruser I'll thank you not to say stupid  censored.gif  like that again.


Define "Stupid censored.gif ". I don't think it very nice that you always seem to think it your job to insult people... cry.gif It's disturbing me. ranting.gif
Report, edit, etc...Posted by Paella on 2004-07-26 at 06:26:22
Other SF problem: When I change triggers usign SF it crashes? why? wrong ver?
Report, edit, etc...Posted by DT_Battlekruser on 2004-07-26 at 18:24:07
Yes, probabally the wrong version. Make sure you are using the 2.0. If not, you can download it here.
Report, edit, etc...Posted by Yoshi da Sniper on 2004-07-26 at 18:31:10
No offense, but your website doesn't have that much. We have the latest version of starforge (and according to the community, we're now the offical site for it)
Report, edit, etc...Posted by DT_Battlekruser on 2004-07-26 at 18:49:30
No offense taken. I was just providing a link and it couldn't hurt to get somebody to visit my website, could it? tongue.gif
Report, edit, etc...Posted by Clokr_ on 2004-07-26 at 19:02:11
QUOTE(DT_Battlekruser @ Jul 26 2004, 05:49 PM)
No offense taken.  I was just providing a link and it couldn't hurt to get somebody to visit my website, could it?  tongue.gif

Yeah! It hurted my eyes... too ugly.



don't offese, it was a joke wink.gif
Report, edit, etc...Posted by Nozomu on 2004-07-26 at 19:38:21
God, what is wrong with people?

To fix the saving problem, open the map in an MPQ Viewer and delete the file "listfile.txt". Boom. Done. Your map will now save.

Maybe we should make a "common problems" sticky or something. I've had to answer this question twice in the last week.
Report, edit, etc...Posted by SaLaCiouS(U) on 2004-07-26 at 20:07:44
"Stupid censored.gif " well let's see I went on to say "Jumping to wild conclusions about SCM Draft 2 corrupting your triggers just because it doesn't edit them is stupid." I'd say that summed it up pretty well.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-07-26 at 20:49:09
QUOTE(SaLaCiouS(U) @ Jul 25 2004, 01:33 AM)
Square Terrain Only
Ok, you edited your map with StarForge, and now you can only make square terrain, even in X-tra or StarEdit. Once again, open it up in SCM Draft 2, and bam, you can now re-edit the terrain regularly. I think you might have to edit the terrain a little with SCM Draft 2 in Isometrical mode. Also, if you created your map in StarForge, I heard this won't work. Only if you created the map in another editor first.

Starforge No longer removes the ISOM section of the chk as of version 2.0
Report, edit, etc...Posted by DT_Battlekruser on 2004-07-26 at 20:51:15
QUOTE
"Stupid  censored.gif " well let's see I went on to say "Jumping to wild conclusions about SCM Draft 2 corrupting your triggers just because it doesn't edit them is stupid." I'd say that summed it up pretty well.


Actually I saw a complaint thread about that at SME. I wasn't jumping to wild conclusions. If you like I will go looking and show it to you.
Report, edit, etc...Posted by SaLaCiouS(U) on 2004-07-26 at 21:35:53
Well I one up that by having tested it myself, and it doesn't work that way!

Also: Oh censored.gif I hope I have the most recent version of StarForge.. the one I have really censored.gif s up your map. It says it's 2.0 though...

This topic is settled. Delete the list file. End of story. A mod should close this.
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