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Staredit Network -> Games -> Cloaked Zergling...
Report, edit, etc...Posted by The.Gnome on 2004-07-23 at 22:43:41
i was playing Yoshi's Matrix map and some how i got the ling to cloak

the way i did it was i typed in the cheats biggrin.gif and i got borrow and i kept hitting the button to borrow and some how it cloaked, maybe some of you know about this already but I didn’t so I thought I would post it
Report, edit, etc...Posted by Reever on 2004-07-23 at 22:48:46
lol im gonna go try that now heres the screnie of the hydras
Report, edit, etc...Posted by Yoshi da Sniper on 2004-07-23 at 22:50:47
We are already aware of the "Burrow zergling cloak". It is a result of player 14 and the burrow ability. Thats why it is removed.

I dont care about cheats, because you cant use them in multiplayer wink.gif
Report, edit, etc...Posted by EzDay281 on 2004-07-23 at 23:20:30
In fact, I've already posted about this trick,.
How it works, as best I could tell, is the Zealot attacks the Ling as it burrows, so the ling stops burrong and comes back up to retaliate.
It does this so fast that SC forgets to remove the cloak.
Report, edit, etc...Posted by Yoshi da Sniper on 2004-07-23 at 23:23:16
Rather funny how this map making community is way ahead of the others smile.gif

Thanks to Deathknight and bolt.
Report, edit, etc...Posted by Reever on 2004-07-24 at 03:19:03
how does the hydra thing happen
Report, edit, etc...Posted by Crazy Demon on 2004-07-28 at 11:13:46
Wats this about Player 14 and cloacked Zerglings and Zealots? I thought the only way to Clock a Zerglign is to have an Arbiter and than do the patrol stuff and unburrown and burrow and it'll get clocaked or something..
(my spelling is way off:()
Report, edit, etc...Posted by Shmeeps on 2004-07-28 at 12:44:34
No, as far as i can tell, when a unit burrows it cloaks. So when you do that with the arbiter, it adds another cloak to it, and when you unburrow, it justs takes away one instead of two because it still considers the arbiter over it as a temporary cloak, so it takes away the the temporary cloak, but keeps the burrow (Permanent) cloak. On this, you burrow and cloak, then when the guy attacks you at the same time, you dont fully burrow, so it reads it as not cloaked and doesn't do anything about uncloaking it. I think that's what it is.

EDIT: Yeah, changed it a bit.
Report, edit, etc...Posted by PwnPirate on 2004-07-28 at 12:57:39
whoa man... its like blizzard public is in the stone age and SEN is in the space age!
But the cloak ling thing wouldn't be a great trick because the trigger was already developed.
I think shmeeps is right blink.gif a lot of that makes perfect sense.
Report, edit, etc...Posted by Shmeeps on 2004-07-28 at 13:52:39
Holy crap, I wrote that? That doesn't sound like me, me would be more like 'BECAUSE IT DOES, MUHAHAHAHA." It must be cause I'm sleepy and just typing just random thoughts or something.
Report, edit, etc...Posted by Crazy Demon on 2004-07-28 at 14:04:53
QUOTE
No, as far as i can tell, when a unit burrows it cloaks. So when you do that with the arbiter, it adds another cloak to it, and when you unburrow, it justs takes away one instead of two because it still considers the arbiter over it as a temporary cloak, so it takes away the the temporary cloak, but keeps the burrow (Permanent) cloak. On this, you burrow and cloak, then when the guy attacks you at the same time, you dont fully burrow, so it reads it as not cloaked and doesn't do anything about uncloaking it. I think that's what it is.

I don't really get wat you're saying. Do u mean that the ling clocks when u burrow and unburrow, but if theres an arbiter nearby it takes away the cloak?
Report, edit, etc...Posted by Shmeeps on 2004-07-28 at 14:32:10
Ok, I think when it burrows, it cloaks. WHen you add an arbiter it makes two cloaks on the zergling. When you unburrow it with the arbiter trick and whatnot, it only takes away the arbiter cloak, but leaves the burrow cloak. I think that's how it works.
Report, edit, etc...Posted by PwnPirate on 2004-07-28 at 15:33:59
QUOTE
I don't really get wat you're saying. Do u mean that the ling clocks when u burrow and unburrow, but if theres an arbiter nearby it takes away the cloak?

Let me refine it all for you demon -_-. When a ling burrows it is a cloak, when it unburrows it takes off all cloaks, an arbiter is also a cloak, so when the arb comes it adds yet another layer of the cloak, when the ling unburrows it takes away any cloak, and if the arb goes away it takes away cloak too, if the arb were to take off its cloak the unburrow would mistake it for the burrow cloak so unburrow wouldn't uncloak anything, Thus keeping the ling cloaked.
This is why the ling uncloaks when u re-unburrow.

Edit: even more refined v for those of you slow ppl out there tongue.gif

There is a layer, a layer of cloak, burrowing activates the layer, so does the arb, when the arb goes away it disactivates the layer, when the ling unburrows it disactivates the layer,the arb activates it, the ling activates it again, so if they both disactivate at same time it only takes away one disactivated layer.

edit:for those of you idiots out there

ling burrow=cloak, arb come=cloak, arb+burrow=2 cloak, arb go away= -1 cloak, ling unburrow = -1 cloak, both at same time = -1 cloak, 2-1=1
1 cloak still cloak.
Report, edit, etc...Posted by Crazy Demon on 2004-07-28 at 18:39:20
confused.gif
I'll just agree with watever u guys say tongue.gif

Uh, how did u do the Hydralisk thing?
Report, edit, etc...Posted by Clokr_ on 2004-07-28 at 18:54:12
They are right. Burrow and also disable (for traps) is a kind of cloak. That's why players without vision/detectors can't see them. What that glitches does is trick SC so it doesn't remove the cloak state when unburrowing.
Report, edit, etc...Posted by Shmeeps on 2004-07-28 at 19:50:04
HA, yes i was right for once. YAY!!! *Dances around the room for along time* tongue.gif
Report, edit, etc...Posted by Clokr_ on 2004-07-28 at 19:52:18
The glitch happens when you unburrow it when it is cloaking, NOT uncloaking.
Report, edit, etc...Posted by Deathknight on 2004-07-29 at 15:40:55
But THIS one happens when you burrow right when it's attacked, causing it to auto-unburrow rapidly.

http://www.staredit.net/gf/glitcht/scgu.txt
Report, edit, etc...Posted by Clokr_ on 2004-07-29 at 18:34:02
Well, SC cloaks it but it doesnt uncloak because of the speed.
Report, edit, etc...Posted by Joeman12 on 2004-07-31 at 03:34:02
The only know how that i have found on b.net to cloak a ling is with the arb. ive nevr heard of attacking it or anything else. But the arb works for me.
Report, edit, etc...Posted by Deathknight on 2004-07-31 at 11:51:55
The attack thing only works for enhanced speeds like player 13 and 14 2x and 4x.
Report, edit, etc...Posted by Jimmy_Kudo on 2004-08-03 at 02:09:45
QUOTE(Jet_Blast54 @ Jul 28 2004, 02:33 PM)
QUOTE
I don't really get wat you're saying. Do u mean that the ling clocks when u burrow and unburrow, but if theres an arbiter nearby it takes away the cloak?

Let me refine it all for you demon -_-. When a ling burrows it is a cloak, when it unburrows it takes off all cloaks, an arbiter is also a cloak, so when the arb comes it adds yet another layer of the cloak, when the ling unburrows it takes away any cloak, and if the arb goes away it takes away cloak too, if the arb were to take off its cloak the unburrow would mistake it for the burrow cloak so unburrow wouldn't uncloak anything, Thus keeping the ling cloaked.
This is why the ling uncloaks when u re-unburrow.

Edit: even more refined v for those of you slow ppl out there tongue.gif

There is a layer, a layer of cloak, burrowing activates the layer, so does the arb, when the arb goes away it disactivates the layer, when the ling unburrows it disactivates the layer,the arb activates it, the ling activates it again, so if they both disactivate at same time it only takes away one disactivated layer.

edit:for those of you idiots out there

ling burrow=cloak, arb come=cloak, arb+burrow=2 cloak, arb go away= -1 cloak, ling unburrow = -1 cloak, both at same time = -1 cloak, 2-1=1
1 cloak still cloak.

ok i have a question: If the arbiter and the ling=2 cloak then does that mean when a revealer like a overlord comes along it would only take away 1 cloak so the ling would still be cloaked???
Report, edit, etc...Posted by Shmeeps on 2004-08-03 at 11:58:51
It would still be cloaked, because a detector is basicly a reverse arbiter, a temporary uncloak. That's why dark templars aren't permanently uncloaked when detected.
Report, edit, etc...Posted by Gowr on 2004-08-07 at 13:50:14
That is so crazy, I can't believe that actually works... I wonder if it works every time... If it does, here comes a whole army of cloaked zerglings!
Report, edit, etc...Posted by isak on 2004-08-25 at 03:40:48
how does the hydra thing happen ?
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