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Staredit Network -> Modding Assistance -> My protoss SCV
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-05-23 at 14:57:34
Alright, so I'm trying to make an SCV build a nexus. I have it in the Advanced Buttons section in slot one (everything else was moved up 1 slot). The button works, and he started building, but it crashed at around the time the building frame would change, so I gave it large terran construction frames. Now, it crashes halfway through. If I play and DON'T build a nexus, it still crashes after a period of time. Anyone know why this might be a problem?
Report, edit, etc...Posted by Voyager7456(MM) on 2006-05-23 at 15:00:12
Would you mind posting your MPQ?

Although you gave it frames for the half-constructed state, is its iscript set up properly to use those frames?
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-05-23 at 15:01:52
I knew I was going to have to edit the iscript sad.gif I suck with iscript. But I'll try. Thanks, Voy sad.gif
Report, edit, etc...Posted by Voyager7456(MM) on 2006-05-23 at 15:09:05
My advice would be to figure out where the Terran CC uses it's half-built frames, and then just copy it into the Nexus' iscript.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-05-23 at 16:52:54
That's what I had planned to do... Its all I'm really capable of at this point. I'll try this when I have time, and will post what happens afterwards smile.gif Hopefully it will work.
Report, edit, etc...Posted by nirvanajung on 2006-05-23 at 22:23:18
here is similar example that would might be Good information

http://www.staredit.net/index.php?showtopic=22514&st=20
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-05-24 at 15:43:37
QUOTE(BSTRhino @ Jun 12 2005, 02:29 AM)
Ah yes, that's right, I remember now. One of the frames of each Terran building is an image of it partially constructed, and it's referenced in the iscript. Yes, you do need that. I don't remember Protoss building construction animations, but you've got the idea. Just look at other buildings to see what they do.
[right][snapback]233191[/snapback][/right]


That's probably why it crashes... I'll have to edit that.
Report, edit, etc...Posted by Pyro-Fire on 2006-05-26 at 03:55:28
it prolly crashes because your protoss "scv" has the same scripts as a normal scv, therefore the scv is ordered to wait near the building untill it finishes. This must be your problem.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-05-26 at 16:16:04
No, its not. I have it fixed except for one problem which I'll fix later.
Report, edit, etc...Posted by nirvanajung on 2006-05-26 at 18:31:46
As i replied, that ur problem is already solved from my works
that is samething to ur wanted works
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-05-28 at 14:01:19
Well, my problem now is that I added a factory's construction frame to the nexus, and edited the iscript, but it crashes when it gets to that point. I think I might've changed the wrong thing... What was it that I was supposed to change?
Report, edit, etc...Posted by nirvanajung on 2006-05-28 at 21:20:54
i have no idea exactly about ur work and steps
i can tell u just what is basic way

would u post that ur source to here? then i will try search out
Report, edit, etc...Posted by Yarry on 2006-05-29 at 02:04:55
some one should make a tut on this: changing buildings graphics, also the crash for no reason happens alot in my mods to, and i have completly no idea what it is
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-05-29 at 15:46:19
It's all figured out! Special thanks to Voy smile.gif

I just have to fix the bitmap for the factory frame, and I'll be done! See, the problem was I didn't know I had to edit the .ral file. Again, THANKS VOY!!!
Report, edit, etc...Posted by nirvanajung on 2006-05-29 at 15:58:53
good for u , that was ur missing in GRP....
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-05-29 at 19:10:03
Now it randomly crashes sometimes... I'll have to figure that out...
Report, edit, etc...Posted by nirvanajung on 2006-05-29 at 20:12:23
QUOTE(killer_kow @ May 29 2006, 05:09 PM)
Now it randomly crashes sometimes... I'll have to figure that out...
[right][snapback]495500[/snapback][/right]

hmm How come?... Actually i did same work like u what SCV build nexus...after see ur post
that does work perpectly.... hehe~!
if u want advice, post ur source files(zip package) then i'll try search and fix that

ADDITION:
QUOTE(Yarry @ May 29 2006, 12:04 AM)
some one should make a tut on this: changing buildings graphics, also the crash for no reason happens alot in my mods to, and i have completly no idea what it is
[right][snapback]495057[/snapback][/right]

ok... i'll write that tuturial, but i will do to something difference result
because that is better adaptable for ur own work
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-05-30 at 07:01:35
I'll add the MPQ when I get home for school. Thanks for the help smile.gif
Report, edit, etc...Posted by nirvanajung on 2006-05-30 at 09:44:41
QUOTE(killer_kow @ May 30 2006, 05:01 AM)
I'll add the MPQ
[right][snapback]495775[/snapback][/right]

if would post just MPQ file, then u have to tell about exactly when crashed within middle of playing ur mod
so i could find or guess to cause of crashing ur mod
do you know perfectly well what I mean ?
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-05-30 at 15:07:16
Yes, I understand. It happened when I was testing the cannon's attack, it happened when it was about to attack the third time.

Attaching files... I attached the .pat file, the MPQ and the MemGraft patch.
Report, edit, etc...Posted by nirvanajung on 2006-05-30 at 17:07:47
allight, I just tried playing that a moment ago and i had playing without memgraft work

first, ur buttons set is no mistake, because when i did with MPQDraft by ur mpq file
that happend same crash

so i think, maybe that problem is unit/weapons but i'm not try check that yet
if i found something then i'll answer

Addition:
hmm i find out what it is wrong with ur mod
first, ur script of photon cannon is not right, in Attack orders there are many against the rule

when i will fix it done, i would answer detail

ADDITION:
ok~! here is fixed up iscript.bin
i did change that scripts without against the rule

try put this iscript.bin file then u will like it
and i can't tell u about what is right the rule now,
i got to so many works to do this time
so when if i get one's leisure, i'll reply to here

enjoy~! wink.gif
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-05-30 at 19:54:23
Thank you smile.gif I'm no good with iscript editing, so that's why I screwed it all up.

ADD: I didn't know waits were needed. Oops.
Report, edit, etc...Posted by nirvanajung on 2006-06-02 at 23:02:52
QUOTE(Yarry @ May 29 2006, 12:04 AM)
some one should make a tut on this: changing buildings graphics, also the crash for no reason happens alot in my mods to, and i have completly no idea what it is
[right][snapback]495057[/snapback][/right]

i did that , but that's difference modding a little
because that is better adaptable for ur own work

go to this thread
http://www.staredit.net/index.php?showtopi...=0&#entry498154
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