Staredit Network

Staredit Network -> Melee Production & Showcase -> (4)Black Lagoon
Report, edit, etc...Posted by MillenniumArmy on 2006-05-26 at 14:15:46
This is quite a standard map. People have been comparing tihs to (4)Luna the Final, but I still tihnk there's still a difference between the two

Tileset: Twilight
Size: 128x128
Players: 4
user posted image
Report, edit, etc...Posted by Falcon_A on 2006-05-26 at 17:16:29
I can understand why people would compare it to Luna, but I personally see how it's different. The Exp layout is a bit similar, except for the islands, but I think they're missing the main design layout.

Very pretty, but I dunno how it'd be in game. Seems kinda low on resources for a 2v2.
Report, edit, etc...Posted by n0b0dy- on 2006-05-28 at 09:53:21
Luna is a bit better, because I agree, this doesn't have much minerals for 2v2. I'm gonna try this out and then see if it is.
Report, edit, etc...Posted by (DI)Yulla on 2006-06-03 at 10:57:41
It is MA's map after all... BAD for terrans... because of wide base entrance for all the bases.... Good for zergs... I see a good zergling/mutalisk combo that can win the game with good percentage... protoss isn't that bad off either... It is just that they will suck a little at the beginning.
Report, edit, etc...Posted by MillenniumArmy on 2006-06-03 at 12:35:33
It's not that wide. Besides, you're talking about the pathway to the natural, not the actual entrance to base tongue.gif

Oh and also, on maps like luna, when the mineral line of the natural is on the opposite side of a player's mainbase, it's a really easy target for mutas to hit the workers and retreat. Whereas on this map, the mainbase is right behind the mineral line so you can't really do that. It is quite annoying for non zerg players to have their natural constantly be attacked by hit-and-run mutas and not be able to strike at the mutas.
Report, edit, etc...Posted by (DI)Yulla on 2006-06-03 at 13:46:10
MA, you are making me look like a newb. laugh.gif
But look... Most terran players don't build turrets just in case there is muta guerrella attack as you said. Most leave them open. While the mutalisks attack the base SCVs, the zerglings and penetrate through the main force trying to distract them.
Next Page (1)