Staredit Network

Staredit Network -> Melee Production & Showcase -> (2)Duel Sin
Report, edit, etc...Posted by NoPantsRepublic on 2006-06-04 at 18:56:28
Sorry, no cute story to go behind this map. It's a duel map, as the title implies, but it has two meanings... us D2 junkies will be able to see the tile for what it really is closedeyes.gif

Anyways, I've tested this map a few times, and so far no problems. Give it a spin and have fun

NOTE: the starting resources are slightly higher than the expos, just so that you can stay walled in a little longer, you bloody terrans. I'm also thinking about making the 2 big bridges a little skinnier... I'd like some imput on this

user posted image
Report, edit, etc...Posted by pekkel_the_duck on 2006-06-05 at 18:24:04
Hmm, Actually looks pretty interesting. There are some balancing issues, though. There aren't that many expoes at the bottom and that will make it hard for zergs who need more expoes than terran and sometimes protoss. If you take the bridge, you deny land access to the other player and gives them 3 easy to guard expoes, which is very imbalanced.
Report, edit, etc...Posted by NoPantsRepublic on 2006-06-05 at 19:39:26
Ya in the last game I played I held the top 3 expos away from my opponent

I changed the bridges up a bit (top 2 now aim up) and am in the process of removing the bottom middle expo and creating two new ones in the bottom corners. I've also made the top middle expo only have 5 min patches...

Hopefully my first melee map will work out tongue.gif
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