Is there any way that you can create a mod to change cursor values?
For example, moving your mouse over a unit changes the cursor, can I change what cursor it changes to?
Yes, u can by replacing the graphic it changes to, with your own.
the grps you are looking for are all in the folder cursor\,
just remember to follow the pallet they're already using or you will have problems in differant tilesets
So basically, If I did a memory search, the value would be changed if I changed the graphic? If you're asking, its for an anti-hack for the Sniper mod I've made. Thanks.
QUOTE(SaVoR @ Jun 8 2006, 10:49 AM)
So basically, If I did a memory search, the value would be changed if I changed the graphic? If you're asking, its for an anti-hack for the Sniper mod I've made. Thanks.
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so what is ur point ?
i mean you're telling is about just changing visual or reponse Actions after mouse over the unit ?
if first is right, u just would edit cursor grp file
or is that second things,u might be need to Hex editing
Basically, what I am saying is this hack reads memory values based on your cursor. So for example you move you mouse over the unit, the cursor changes and it holds a value, what this hack does is it reads that value and locks the unit for you. What I am trying to do is change the cursor so it always stays the same when you have the attack cursor up. When you move your mouse over the unit it changes the attack cursor, I want it always to stay yellow instead of changing to green or red.
I have been messing around with my mod and I saw you can replace the "file" the source comes from, for example, sound files. You can change the source file it reads from. So then is that the case for cursors? Just constantly read from the "attack cursor" while having your mouse over a unit?
I am sure that's the case, and I don't want to go through all that trouble to find out it does nothing, or is it actually pretty simple to do? And what tool do you need to change it? I have arsenal 3 right now. Thanks a lot for your help!
hmm... i dont know why u try that and why u think like that
here is a few questions and hint
u did mentioned about hack read memory values
and u said want yellow instead of changing to green or red
is that for prevention hack, right? then why try change the source file ?
source contents files are come under to just ur local
besides cusor gfx does not matters about hack memory
so i tell u one again.... this
u just would edit cursor from grp file in ur local MPQ if u want just change visual
or u might be need to Hex editing if u want change SC memory of reponse Actions after mouse over the unit
i think so about this questions
Although I don't understand why, I'll kinda help....
It does not matter what you change the graphic of the cursor to be, Starcraft will use the same value to identify the cursor. If you want to change the engine to never change cursor, you will have to edit the exe to have the value of the neutral cursor.
QUOTE(DiscipleOfAdun @ Jun 9 2006, 02:21 PM)
Although I don't understand why, I'll kinda help....
It does not matter what you change the graphic of the cursor to be, Starcraft will use the same value to identify the cursor. If you want to change the engine to never change cursor, you will have to edit the exe to have the value of the neutral cursor.
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Will FireGraft do that?
(j/k DoA)