QUOTE
Yeha. I stopped modding after StarDraft stopped working. I just made cmapaigns from then on.
so i said that
"Basically current modding tools are no great difference between StarDraft and recent used tools"
current tools not speciall all functions and workflow just based on StarDraftQUOTE
A few more question. I've not heard of Iscripts before. I'm guessing it changes the behavior of the weapons and units? (Like many weapon mods?)
As Rikimbo said, basically u just think about iscript.bin that how to use frames of unit
that's basic definition Also outside of that there are some other effect controls
such as sound,display other grahpics,unit speed,weapons variable,unit transform target, course of unit targetting
QUOTE
Also, any good recommendations for a 3d modle-program for a beginner. I'm an artist, but I usually only draw and dont do any modling. I've all the units drawn and designed, so I just gotta model them (or get someone to do it). I have an8tor, but...tahts kinda confusing O_o. Any good choises out there that can make about SC quality models?
some written explanation by me about 3d softwares is here
http://www.staredit.net/index.php?showtopic=27808take look at bottom lines
QUOTE
(i think blizard used 3d-MaX).
As far as i know from Game CG website about StarCraft graphics prouduct
Blizzard used 3dsmax and photoshop mainly and some animations used cosmigo's Promotions
and they use 3dsmax still currently