[Center]
Land Of Drankarda
A lone warrior on his own with only one task, to make it up the river alive. If only it was that easy.
You begin on the shore of the left side of the river by Drankarda Village in search of clothing and a weapon
Progress
-Ideas[progress]3[/progress]
3%
[progress]30[/progress]
30%
-Terrain[progress]67[/progress]
67%
-Unit placement[progress]50[/progress]
50%
-Triggers[progress]0[/progress]
0%
Overall[progress]11[/progress]
11%
Specifications
-Players1 Human
7 Computers
-Map tilesetJungle
-Map size256x256
Features
Item indexI like hennius weapon layout so I decided to use it. Props to hennius 

Weapons: Swords 
[Name#]       [Damage#]     [Cost#] 
Rusty                 -1-             Pickup Item 
 Steel                 -3-             20 Gold 
 Bone                  -6-               50 Gold 
 Pixlar                -10-             150 Gold 
 Algarnite           -13-                Quest
 Zalacriter          -17-              450 Gold
 Galanite            -23-            Pickup Item
 Immortal god     -42-                Quest
Weapons: Axe
[Name#]      [Damage#]        [Cost#] 
Rusty                -3-            Pickup Item 
 Steel                  -6-               35 Gold 
 Bone                  -9-               55 Gold 
 Pixlar                  -15-          175 Gold 
 Algarnite           -18-              450 Gold
 Zalacriter          -23-              600 Gold
 Galanite            -28-            Pickup Item
Weapons: Polearms
[Name#]      [Damage#]        [Cost#] 
Steel                 -10-             Pickup Item 
 Bone                -17-             Pickup Item 
 Pixlar                -23-             Pickup Item
 Algarnite           -36-                Quest
Armors: Lowclass
[Name#]      [Defense#]        [Cost#] 
Rags                 -1-               Pickup Item
 Cloth                -2-                  15 Gold
 Quilt Armor       -5-                  45 Gold
 Leather Armor   -7-                  60 Gold 
Armors: Mediumclass
[Name#]      [Defense#]        [Cost#] 
Steel                -11-              240 or found
 Bone                -13-                300 Gold
 Pixlar               -15-                  Quest
 Algarnite          -18-                   Quest
 Zalacriter         -28-                  750 Gold
Armors: Highclass
[Name#]      [Defense#]        [Cost#] 
Galanite             -36-              Pickup Item
 Booku Bakar      -43-              Pickup Item
 Shaman Plate     -56-             Pickup Item
 Immortal God     -70-                Quest 
You can hold up to 10 items but than u need to sell them for more space. Equipt items dont count tward the 10
Units
Cannot complete until units are decided
-What's new in your map that others have not done before?The battlesystem is pretty unique but I dont know if its been done before
Quests
Quest 1: The 2 Cities
Margalakus needs you to deliver a potion over to Edgeville
Reward: 25 Gold and access to the Drankarda Store
Quest 2: Edgeville Trust
In order to use Edgevilles inn and shop you must kill the gang or robbers that kept robbing from there
Reward: 75 Gold and access to Edgeville inn and store
Quest 3: Lamplarta 
Once again this city wont let u use its inn unless u help it out but this city is special because there is a teleporter that brings u back to Drankarda Village. This time you have to find 3 pieces of cloth for the Lamplarta army.
Reward: Pixlar Plate, 250 Gold and Access to use the teleporter
Quest 4: The Wizards Watch Tower
There is a sneeky wizard nearby Edgeville on the other side of the river that has been causing some trouble. Kill him and be rewarded
Reward: Access to the Algarnite Castle and 300 Gold
Quest 5: Algarnite Castle
There was a legend about Algarnite armor and weapons that is said to be one of the best. You must find some of this armor and take it back to Margalakus
Reward: Algarnite Armor poleaxe or sword depending on which u find
That is all quests wrote so far
Screenshots / Demo
None Out Yet
Testers
mayonnaiseFaiLuRe.MaithTesting is open just ask about it
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