Staredit Network

Staredit Network -> Modding Assistance -> D o t T
Report, edit, etc...Posted by CheatEnabled on 2006-06-28 at 13:46:28
Okay, I made this UMS map, and it's going to be muchlike the WC3: Frozen Throne map. ( BTW it's called DotT, you mightsee it out soon.happy.gif)
I have also made a minor mod to change heroes so that they become bigger, have some different .dat files, and look different. I'm sure the mod works, I have tested it. But I want it to be a multiplayer map so I want the mod to be embedded in the map so people don't have to open and close the mod all the time. To embed I need a program. I downloaded SCMloader, but I don't understand how it works even though I read the readme. Please help me out.
Report, edit, etc...Posted by nirvanajung on 2006-06-28 at 15:25:51
Basically SCMloader is applied host and guest together
so if u want send ur map and modified SC files to guest in state of game ready
then they are both sure need to run SC with SCMloader

as far as guess about that, i haven't use that before i just guess from developer's
posted thread
game host have to input modified SC data files into SCMLoader or
ur wanted MPQ file and make ur UMS map
with modified files then then just use the MPQDraft SEMPQ made for it
and just run it

go to this thread if u want detail informations
http://www.staredit.net/index.php?showtopi...ndpost&p=450666

btw... u couldn't use origianl heroes such as jim rayner and kerrigan
becuzz current SCMloader version not allow u change build and train target units
that need to maded by StarGraft or Memgraft
but these not able to send modified files u guest
unless all players run with same all mod
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