QUOTE(Valug @ Jul 11 2006, 11:22 AM)
[sub]Do you want the bounderies to just end in null? Or do you want this arena to have temple walls, or high dirt walls? How much of an area to I need to leave open on each side for units to spawn? Do you want me to add cliffs and ramps, or keep it flat?[/sub]
[right][snapback]521956[/snapback][/right]
leave the boundaries in null... i copied the terrain for the arena from the real map, so u can play with it in there... I'll copy it back into the map if this works out
you should leave 3 locations that are set up one above another on the 2 sides... I currently have the trees in the map, I have trees currently in the map, I left the trees out of the sides, so you can use that as a reference... you can probably push it a little further to the left and right, but not too much...
I guess cliffs and ramps are ok, but I don't see any way of adding them isometrically without overdoing it... I wouldn't want players to always use the same strategies... if ramps and cliffs can be added for additional possible strategies, but while still keeping more mainstream strategies effective, that's ok...
As for the arena boundaries, don't worry about them, leave them as-is, try to work inside them...