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Staredit Network -> Modding Assistance -> MemGraft Problem
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-06-28 at 18:33:11
I am using 1.12b as to make zerglings morph into hydralisks.

user posted image

Zerglings can morph fine into Hydralisks. See? Button's there. (And yes, it works.)

So you might be wondering: WHAT IS THE PROBLEM?

Here:

user posted image

With more than 1 zergling selected, it does not work.

Can anybody tell me why this happens?
Report, edit, etc...Posted by nirvanajung on 2006-06-28 at 18:56:02
so.. u can select just 2 that's limit to selecting ?
hmm if so, i guess it seems like not realted to Memgraft
maybe units.dat properties problem ?
some neutral unit such as creatures are couldn't select serverval units
did u modify that lings from neutral unit or unsued unit or speciall unit ?
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-06-28 at 18:57:37
It's a normal zergling, and the problem is that the button just doesn't show up. I can still select 12 like normal. The only thing I edited was the MemGraft stuff.
Report, edit, etc...Posted by nirvanajung on 2006-06-28 at 19:03:21
aight~! i c wat ur point of asking
u tried say to want appears modfied buttons for morph to hydra isn't it?

if that is right, then u have to change group buttons
becuzz when u select group buttons will displayed just common command buttons
but as far as i know.. in Memgraft or Stargraft there is not about specific groups buttons execpt peons's button
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-06-28 at 19:06:08
1) I didn't modify group buttons, and other changes stay in affect.

2) I thought group buttons were only different kinds of units?
Report, edit, etc...Posted by nirvanajung on 2006-06-28 at 19:21:33
QUOTE
2) I thought group buttons were only different kinds of units?

ur right... but that doesn't appear that modifyed ling's buttons
so i did suggest that
i'm not sure currently,if changed normal buttons that would be disappeared when selected group with same units
but if that would be same as like disappears even though u had work rigtly then my guessing is right

try make new buttons for zergling and copy all buttons as same like original
if they appears burrows funtion, that sound seems like ur missed something
Report, edit, etc...Posted by TERRAINFIGHTER on 2006-06-28 at 21:00:05
This is hardcoded, but can't be edited with memgraft pinch.gif
Report, edit, etc...Posted by DiscipleOfAdun on 2006-06-28 at 21:09:41
It's probably the Group: Burrower set that needs a new button....just add the same button as the zergling one. The requirement action should remove the button when another burrower is selected at the same time, but it should be there when only zerglings are selected.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-06-29 at 09:15:13
QUOTE(DiscipleOfAdun @ Jun 28 2006, 10:09 PM)
It's probably the Group: Burrower set that needs a new button....just add the same button as the zergling one.  The requirement action should remove the button when another burrower is selected at the same time, but it should be there when only zerglings are selected.
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Group burrower= regular zergling buttons. I learned that the hard way. When I first tried to do this, the buttons were changed for all group burrowers, but turned it grey. I got around this by making a new zergling button group.

The real problem is that I want ALL of my zerg units to be able to morph. But don't worry, its not too big a problem. I'll find ways to balance it out.
Report, edit, etc...Posted by DiscipleOfAdun on 2006-06-29 at 09:18:58
Whoops. That's dumb of me. You are right, I wasn't thinking completely straight when I said that.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-06-29 at 09:45:49
Well, I guess its hardcoded. Too bad.

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