What is Ice XP ?- Basically.. Ice XP is modified layout and charaters's color from origianl Ice
it's just modified for Totally Windows XP user and Ice Beginners
When if you use original Ice, the character's color in text field might displayed same
to background field color so you might hacked on that clocked characters
To work out that trobles, i've modify these stuffs - Ice layout codes and some background color of objects are modified to White color
- Program layout size is be widen to seen very comfortable, especially GRP preview windows size
- Added some hint text and descriptionActually in this Ice XP is no any big different funtions except changed Layout and Colors
Also there is Ice XP Help file for iscript BiginnersTake look these Screenshots
Modified background field color to White color [url=http://imageshack.us]
</a>
GRP preview window and Script text Box are widened Did you fix the bugs from the original Ice? I heard it was really buggy.
not really As i said it's just modified layout and charaters's color
btw ice bug is Actually big problem 2 you ?
i have not any big problem with ice in my workflow
except sometime crash running and less varriable a little than IceCC
*if accustomed to save file backup
but u don't have to try Ice if u already used to the work with IceCC
Currently Ice is suits for iscript beginers or some person who want preview GRP and pose for each frames
I just heard its buggy and crashes and loses your data
I'll try it though.
aight~! here are a few tips for lessen troubles
1. accustomed to save backup in mid of work it's The best way to
make at less almost of Ice troubles
2. u may copy n paste opcode lines must after state of select target unit and Registered Animation certainly
if don't like that, Sometimes opcodes mixed up to complex Scripts
3. don't disconcerted even they appears message as like buggy
most error message is not big deal they are almost just telling ur mistake
trust me, those are all my bountiful experiential tips
My experiance with Ice says that it can do the basic stuff, but once you try to do stuff like any of the Doom mods, it doesn't cut it.
However, this is a good thing for those who use Ice. I use Ice as reference enough that I'll probably be glad for the color changes.
right~! if wanna complected scripts, IceCC is better choice
If you ask me about ICE's stability, I will say that I got ICE to crash on me when I closed it right after I opened it. By coincidence, I managed to get the very same effect working with Arse3
hmmm.. that's very strange
i've been never crash on me when I closed it right after I opened
that doen't ur mistaked something ? or ur PC or OS not allow correctly to Ice
most crashing appeared when order opcodes to script with out selected target
animation header, other functions crashing either or memory of ice problem
i've mostly not crashed ice when i noticed those rulz
n e ways as i said before
accustomed to save backup in mid of work it's The best way to
make at less almost of Ice troubles
most error message is not big deal they are almost just telling ur mistake
And don't have to try Ice if u already used to the work with IceCC
Everybody seems to be down on ICE, yet I have yet to notice any major problem. The copy function bug and the occasional memory read error are relatively minor inconveniences. It would be nice if it displayed the GRP filename and had the WAV previewer though. Thanks for the background fix. It was getting annoying.
Yea i dont use ICE very much, but this is a good update thanks NJ!
Alright, this is agrivating me. If you try to change a value (for example what frame to play) you can't edit it. Where in normal ice the number would turn green and you can edit it, now the green number appears way off to the side and you can't touch it. Am I missing something here, or is it a bug?
oh..., so sorry i missed that, i had attach with bugy state files
i don't why that files are changed
maybe i missed original opcodes list file from my network Pc
(i always work in Cyber Cafe and i always backup files into
main Server of Cyber Cafe)
wait some, i'll update it as correctly
Additional :
Aight~! it's fixed now~! try use this
I believe I found another bug... (nice fix by the way)
I can't seem to edit the lurker's iscript, because there are 2 Lurker(?) headers. When I try to add an opcode to the correct lurker it sends me back to the wrong one.
QUOTE(Killer_Kow(MM) @ Jul 30 2006, 01:17 PM)
I believe I found another bug... (nice fix by the way)
I can't seem to edit the lurker's iscript, because there are 2 Lurker(?) headers. When I try to add an opcode to the correct lurker it sends me back to the wrong one.
[right][snapback]534848[/snapback][/right]
that's not bug ice and iceXP totally same
iceXP just changed layout and font colors and input field background color
so if u do same way with use ice then that would be appears same as like u seen
btw if u coudn't see wat is actual unit's script, then just type iscript id and go to
Animation script windows
then u could work without confusing