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Staredit Network -> Games -> Who Uses Da? Theres No Point In Them!
Report, edit, etc...Posted by Crazy Demon on 2004-07-28 at 11:41:49
Does anyone ever use DA? It seems like a waste to merge the 2 dts to make an Archon. The only real good spells are seriously only mealstorm and Feedback. Feedback however, can be only used on units with mana(extrmeley annoyhing). Mealstorm can only be used on biological units and cost 100 MANA. Thats way 2 much, and it dosen;t last that long.
Report, edit, etc...Posted by BeeR_KeG on 2004-07-28 at 13:17:03
DA are awesome, you can get Bc, carries and stuff for only some energy which is great.
If you play money maps you could have 3 races instead of 1.
DA are basicly the most powerfull unit in the game.
Report, edit, etc...Posted by assassin_498 on 2004-07-28 at 13:52:25
QUOTE
The only real good spells are seriously only mealstorm and Feedback


You forgot MC (Mindcontrol). Mindcontrol is awesome u can get anything u want for a little energy.
Report, edit, etc...Posted by Crazy Demon on 2004-07-28 at 14:00:51
Sorry for all those other useless threads. MC? Its not awesome, u only get one unit, and the DA loses all his shields. A little energy? If 150 is little, I hate to see wat is big.
Report, edit, etc...Posted by Shmeeps on 2004-07-28 at 14:01:59
Think like this, 10 Battlecruisers, 500 health each come at you, fullenergy, you use feedback on all of them, bam, all of them have half health, less for you to worry about. Maelstorm is good because you can still attack them, unlike stasis. And Mind Control, well I don't need to explain it that much, you can get every race with it.
Report, edit, etc...Posted by BeeR_KeG on 2004-07-28 at 14:09:24
I once won a 2v6humans and i was on the 2 team. While my friend went zerg and tried to hold them off, I went mass Da yes 200/200 DA and probes none else.

I killed 2 people before my archons died. But I also got like 5 scv and 8 drones.
After that it was 2v4 but now the game became 4v4 as now I had 3 fully tecjed races. Then I went mass hydras and BC's and DA.
I killed them all alone since by the time I killed 2 of them DA only, they attacked my friend and he could barely make units. He was this close to dying.
When I killed the last guy i had like 250 zerg 300 terran and about 280 protoss.

Mindcontrol > Nuke > Battlecruiser > Carrier > Any other thing
Report, edit, etc...Posted by mobomojo on 2004-07-28 at 14:25:25
QUOTE(Crazy Demon @ Jul 28 2004, 07:41 AM)
Does anyone ever use DA?  It seems like a waste to merge the 2 dts to make an Archon.  The only real good spells are seriously only mealstorm and Feedback.  Feedback however, can be only used on units with mana(extrmeley annoyhing).  Mealstorm can only be used on biological units and cost 100 MANA.  Thats way 2 much, and it dosen;t last that long.


WTH? You call them a waste and then immediately after name the useful spells it have? Dark Archons may not be good early game, but they can be helpful mid to late game, ESPECIALLY vs zerg, since they can be very good counters to defilers (feedback) and temporarily freeze them up (maelstrom); zerg have a tendency to get packed together, making this quite helpful, when theyll most likely have Ultralings by then.

As for mind control, heres an entertaining article about it:
http://www.battlereports.com/viewreports.php?reportnum=2573
Report, edit, etc...Posted by Yoshi da Sniper on 2004-07-28 at 15:36:36
Just a comment Crazy Demon: Please dont create 4 topics for this in the future smile.gif
Report, edit, etc...Posted by CheeZe on 2004-07-28 at 15:40:07
QUOTE(BeeR_KeG[eM)
,Jul 28 2004, 01:09 PM] I once won a 2v6humans and i was on the 2 team. While my friend went zerg and tried to hold them off, I went mass Da yes 200/200 DA and probes none else.

I killed 2 people before my archons died. But I also got like 5 scv and 8 drones.
After that it was 2v4 but now the game became 4v4 as now I had 3 fully tecjed races. Then I went mass hydras and BC's and DA.
I killed them all alone since by the time I killed 2 of them DA only, they attacked my friend and he could barely make units. He was this close to dying.
When I killed the last guy i had like 250 zerg 300 terran and about 280 protoss.

Mindcontrol > Nuke > Battlecruiser > Carrier > Any other thing

I remember going agianst someone ..it was toss vs toss and he went early carriers (LOL) so I decided to have a fun and go mass dark archons..yea I won after I mced all his carriers except one..which died to fast sad.gif
Report, edit, etc...Posted by SaLaCiouS(U) on 2004-07-28 at 16:36:48
I think it's very rare that you'd ever get to use Mind Control, and in a real match this ability is only useful for Mind Controlling an Arbiter, or a useful spellcaster. The other abilities are TREMENDOUSLY useful however. Maelstrom is devastating against zerg forces, especially air units like mutalisks that all stack together. Ultralisks also take a beating before they can even attack. Feedback, is even better I think. Spellcasting is devastating, and if you can cast feedback on enemy units you can devastate them. Defilers, High Templars, Queens, and and enemy Dark Archons can be wiped out quite easily with this ability, killing them before they can cast any spells. Battlecruisers can be heavily damaged, and ghosts that are nuking can be killed instantly.

I don't think people use ANY spellcasters often enough. Defilers have consume, so they practicaly have infinite energy and can cast devastating spells. I love defilers.
Report, edit, etc...Posted by Crazy Demon on 2004-07-28 at 18:34:16
It was an accident that I made four topics! sad.gif
Well, I get wat u guys r all saying, but does anyone have an acutally replay showing how good DA r?
Report, edit, etc...Posted by Clokr_ on 2004-07-28 at 19:04:10
This gives me an idea. You can use mind control as a selection system smile.gif
Report, edit, etc...Posted by Nozomu on 2004-07-28 at 19:06:55
Man, you guys are forgetting Dark Archons' most powerful ability, and they don't have to have any mana to use it! I use 'em for psychological warfare. When a player sees an enemy Dark Archon, he panics. He send his fleet of BCs or Scouts or whatever straight after it to try and kill it before it can do... whatever it's supposed to do to make him so scared. So you take your DA and turn it right around. Then, when his units are positioned where you want them you can ambush them or attack his less-heavily-defended base. It works better with 2 or 3 DAs. I've had opponents chase 3 DAs across an entire map with a fleet of 12 Mutas. Meanwhile, I was wasting his base. Don't underestimate the lure of a DA.
Report, edit, etc...Posted by Clokr_ on 2004-07-28 at 19:19:23
rofl, nice strategy nozomu. Anyway you are right. DAs are scary. They can steal your own troops, so you can't say "he doesn't had nothing" because you can't know what he will steal.
Report, edit, etc...Posted by mobomojo on 2004-07-28 at 19:34:32
There was a replay of a progamer match, where despite overwhelming zerg forces, a couple of dark archons helped hold them back, which turned the tide of war and eventually help him win. Might take a while to find it though :T

EDIT: @Nozomu - High templars have the same effect happy.gif
Report, edit, etc...Posted by Clokr_ on 2004-07-28 at 19:54:57
If the replay is not a 1.11b replay it might be corrupted.
Report, edit, etc...Posted by Reever on 2004-07-28 at 20:05:55
I have a few corrupted replays and DAs are really useful some one used nozomus tactic on me Owned me lol but using MC on drones and scvs works just jump one of there mining spots with a shuttle MC a miner pick it up and run back to base.
Report, edit, etc...Posted by mobomojo on 2004-07-28 at 21:35:09
QUOTE(Clokr_ @ Jul 28 2004, 03:54 PM)
If the replay is not a 1.11b replay it might be corrupted.

Actually, its Zerg replays from 1.10 that are most likely corrupted; it has to do with how the extractor codings were changed from 1.09 to 1.10 to 1.11.

Replays from 1.09 and 1.11 should work fine.
Report, edit, etc...Posted by piratepiss[mod] on 2004-07-28 at 22:25:43
I love getting all three races....haha....thats why i like playing team melee once in a while, its fun.
Report, edit, etc...Posted by Golden-Fist on 2004-07-28 at 22:28:29
I had the best thing in the world. I massed DAs he massed BCs.
How can i end this....





Mind Control Is Awesome
Report, edit, etc...Posted by Crazy Demon on 2004-07-29 at 09:57:39
QUOTE(Nozomu @ Jul 28 2004, 06:06 PM)
Man, you guys are forgetting Dark Archons' most powerful ability, and they don't have to have any mana to use it!  I use 'em for psychological warfare.  When a player sees an enemy Dark Archon, he panics.  He send his fleet of BCs or Scouts or whatever straight after it to try and kill it before it can do...  whatever it's supposed to do to make him so scared.  So you take your DA and turn it right around.  Then, when his units are positioned where you want them you can ambush them or attack his less-heavily-defended base.  It works better with 2 or 3 DAs.  I've had opponents chase 3 DAs across an entire map with a fleet of 12 Mutas.  Meanwhile, I was wasting his base.  Don't underestimate the lure of a DA.

confused.gif Wat makes a DA scary? I rather have the dt to do some assiasin strikes than a big fat dude that suppose to make ppl scared and whos spells cost so much. MC is very hard to get in at a good time. Plus, after one time of MC, the dude usually immediatley kills the DA. That just lose 250 minerals and 200 gas + 2 DTs
Report, edit, etc...Posted by FizzleBoink on 2004-07-29 at 10:07:08
OH NO!! I AM INSULTED BY YOUR LACK OF KNOWLEDGE IN A DARK ARCHON!! GrRrRrR!!

Dark Archons can turn the tides of battle with Maelstrom, Feedback, and Mind Control!! They = perfect support for goons and even high templars!! You've got to know how to use a DA before you can talk smhack about it... I'd give you a replay of me owning with DAs.. but in my current condition... I cannot.. besides people don't understand the full potential of DAs because they play too much "Fastest Map Possible" and craptastic "Zero Clutter"... the only use there is to take your allies worker and make another army...
Report, edit, etc...Posted by Clokr_ on 2004-07-29 at 10:43:02
QUOTE(InTeRFeRe @ Jul 29 2004, 09:07 AM)
besides people don't understand the full potential of DAs because they play too much "Fastest Map Possible" and craptastic "Zero Clutter

Well, this is a maping site, isnt it? tongue.gif
Report, edit, etc...Posted by Crazy Demon on 2004-07-29 at 15:07:10
Well this is a mapping site, but I think Yoshi da Sniper said somewhere that Staredit dosen't support normal melee maps or something like that. I'll go look for where I saw the quote...

Edit
QUOTE
We're not much of a melee site. Even less of a comp stomping site tongue.gif


Yoshi da Sniper says that in this thread http://www.staredit.net/index.php?showtopic=3214
Report, edit, etc...Posted by mobomojo on 2004-07-29 at 22:40:51
QUOTE(Crazy Demon @ Jul 29 2004, 11:07 AM)
Well this is a mapping site, but I think Yoshi da Sniper said somewhere that Staredit dosen't support normal melee maps or something like that.  I'll go look for where I saw the quote...

Edit
QUOTE
We're not much of a melee site. Even less of a comp stomping site tongue.gif


Yoshi da Sniper says that in this thread http://www.staredit.net/index.php?showtopic=3214

I hope youre not misinterpreting what he said. Just cuz he implies Staredit.net focuses more on UMS than melee doesnt mean that "that Staredit dosen't support normal melee maps".
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