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Staredit Network -> StarCraft Editing Related -> Resource Regeneration
Report, edit, etc...Posted by C.Bob on 2006-07-05 at 00:37:57
Greetings, all.

I had a concept to create a UMS map in which, occasionally -- after twenty minutes, or so -- resources would regenerate, allowing you to collect -- or in any case, actively collect -- from them again.

Is it possible to implement this, and if so, how?

Thanks,
Bob
Report, edit, etc...Posted by Demaris on 2006-07-05 at 01:37:42

You can't replace patches that have dissapeared, but you can change the amount of minerals in a patch, or in every patch, with the "Modify Resource Amount" action.


ADDITION:

Oh, and this is the wrong forum. Post in Mapmaking Assistance with problems like this.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-07-05 at 10:13:35
This has been done before... I remember a map where each patch had 12 but it regenerated constantly so it never ran out. Forget what map it was though...
Report, edit, etc...Posted by Rantent on 2006-07-06 at 07:20:23
Can you move patches, cause a find the minerals map would be interesting.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-07-06 at 10:23:10
That would be hilarious! You're just mining away at your base and BOOM all the minerals move.
Report, edit, etc...Posted by PuRe( on 2006-07-06 at 19:29:28
QUOTE(Killer_Kow(MM) @ Jul 6 2006, 07:22 AM)
That would be hilarious! You're just mining away at your base and BOOM all the minerals move.
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lol and the people will all quit the game with u in there alone and winning the game xD
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