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1. There isn't a shadow replacement. You need to at least do a dummy shadow file with the same number of frames.
QUOTE(EzDay281 @ Jul 6 2006, 09:12 PM)
Never knew this. This is the first time I've done this whole sprite-replacement thing except for Interceptor shots being made single and cursor replacement.
aight just moment ago, i had look around grp and iscript in attached MPQ
first off DoA's answer right, there are need shadows with same number frames to fit with each animations script
QUOTE
That Iscript.bin is messed up..... I tried to fix it by overwriting the photon cannon's script by using IceCC, but it wouldn't compile, and said that there was an illegal opcode(above 0x44) somewhere
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I thought IceCC always rejected ICE-made iscript files.
Could you send me the new iscript file?
Basically ... that Iscript.bin not messed up dat just happen to when try decompile
iscript.bin wat maded by ice with use IceCC
that error msg is bear no relation to messed up and file corrupted
that just matter about unavailable to compatible each maded iscript.bin file
between ice and iceCC
in looking around dat iscript with ice all photon canon's scripting are just fine
basically there are np so i think u don't have to edit any scripting
try add pieces for shadow images as to fit
then i guess that problem would be solved
btw .... ur unit\bullet\epbbul.grp file maybe corrupted
i tried load that grp with Retro and GRP-editor in SD, and when i tried
go to last frame dat all Retro was down also GRP-editor in SD couldn't load that grp
check that epbbul.grp file
and here just advice is , why did u put ice.tmp,tfile.ice files in MPQ
those files nothing to work for SC and script, they are just temp files for work ice
so has no connection with SC in realated to iscript
u don't need to put them into MPQ just don't respect to those files next time