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Staredit Network -> Modding Chat -> Modding/Mapping Project
Report, edit, etc...Posted by Pyro-Fire on 2006-07-08 at 14:02:44
I just saw a map which reminded me of Tiberium Sun, and got me thinking to maybe create a copy of it onto starcraft.

And now beacause i cant exactly cloak buildings and do the transportable vehicle bases normally, i would have to make a mod to add to it aswell.

I am not actually asking for help as such im aiming more for ur opinion..

but, i would like some help to discover these things, help and ill put u in for credit smile.gif
  • Allowing to "build anywhere"
  • Creating new windows (like the in-game menu or the drop screen)

Also if ur wondering, i do not need help with graphics because i can just import from the tiberium sun game smile.gif hehe
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-07-08 at 14:46:31
Not sure about the build thing... (I know what you mean, but don't know the answer)

You can modify existing windows, but I'm not sure about adding them...
Report, edit, etc...Posted by Pyro-Fire on 2006-07-08 at 23:25:06
QUOTE(Killer_Kow(MM) @ Jul 8 2006, 01:46 PM)
Not sure about the build thing... (I know what you mean, but don't know the answer)

You can modify existing windows, but I'm not sure about adding them...
[right][snapback]520171[/snapback][/right]

Ok, so, the windows arent too much of a problem i think i might scrap that idea..
but what i might be able to do is create an invisible probe that is unselectable (like a scarab) and make it automatically move to a location and start building.

Would it be possible to create these commands by modding + triggers, or do i have to re-create a new AI script to do it?

If so: does editing AI scripts require to be "modded" into the game or can they just be implented into a single map for everyone without the mod to use?
Report, edit, etc...Posted by BroodKiller on 2006-07-10 at 07:40:36
If I understand your idea correctly, no AI-scripting is necessary here. But that "invisible probe" idea doesn't sound feasible to me.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-07-10 at 08:50:17
Just give it no graphics... Although you'd lose it a lot.
Report, edit, etc...Posted by Pyro-Fire on 2006-07-10 at 11:41:57
naw im talking about about building anywhere without using a builder. the range can be done i know that for sure but building without the probe... thats hard... if u kno how to do that plz tell me.
Report, edit, etc...Posted by Chronometrica on 2006-07-10 at 22:03:04
You do know you can extract Tiberian Sun's sounds from the game, right? I did for my colormod, EMPIRE.

You can extract the music, too.
Report, edit, etc...Posted by Pyro-Fire on 2006-07-11 at 02:28:59
uhhh...


QUOTE(Pyro-Fire @ Jul 8 2006, 01:02 PM)
Also if ur wondering, i do not need help with graphics because i can just import from the tiberium sun game smile.gif hehe
[right][snapback]520145[/snapback][/right]


obviously i would know that.
Report, edit, etc...Posted by Darkomni on 2006-07-12 at 03:31:25
you just quoted yourself pyro. lol
Report, edit, etc...Posted by Pyro-Fire on 2006-07-12 at 04:36:32
i kno. im just quoting that i said i can take graphics out from a game

anyway, has anyone found a way yet, or do i have to do some hard-coding exe editing?
Report, edit, etc...Posted by TERRAINFIGHTER on 2006-07-12 at 09:40:33
Yeah, I've found a way but I didn't want to sugguest it since it has a few un-desired effects pinch.gif

in advanced tab simply uncheck "Building"
Report, edit, etc...Posted by Pyro-Fire on 2006-07-13 at 06:20:35
nono, im talking about when it builds buildings, it must go near the build site to start the construction, i want to remove this and make it start from any range.

Edit: Also, how do we make buildings give off a psi field? like, for building protoss buildings?
Report, edit, etc...Posted by DiscipleOfAdun on 2006-07-13 at 09:35:57
for the psi field, set the 2 Idle orders to Initing Psi Provider. However, as I recall, you won't be able to see the blue field when you select the building, as it should be hardcoded to the pylon...
Report, edit, etc...Posted by BroodKiller on 2006-07-13 at 12:03:18
Yeah, the blue field is actually just a sprite that is spawned and rotated for the pylon. LO?s are involved here as well, IIRC.
Report, edit, etc...Posted by EzDay281 on 2006-07-13 at 16:44:05
Really? That's odd. In my mod, I set Nexuses to give psi, and it displayed the underlay fine for me. As far as the psi field display went, my Nexuses were just like Pylons.
Report, edit, etc...Posted by nirvanajung on 2006-07-13 at 18:31:32
QUOTE(BroodKiller @ Jul 13 2006, 10:02 AM)
Yeah, the blue field is actually just a sprite that is spawned and rotated for the pylon. LO?s are involved here as well, IIRC.
[right][snapback]523045[/snapback][/right]

no is not just sprite
psi fileld wat displayed like circle image, it's Acutally control Psi area
as for Psi sprite, that is used unit\thingy\juice01.grp and juice02.grp file
if edit BMP image of that grp as blank wat filled with 0 colors of palette
then Psi field dosn't appear around of pylon Also Actual psi dosn't direct effect to
buildings so u couldn't build anybuildings except none required psi buildings
QUOTE
Really? That's odd. In my mod, I set Nexuses to give psi, and it displayed
the underlay fine for me. As far as the psi field display went, my Nexuses were just like Pylons.

u right, but BK's saying not about psi's restriction to pylon

QUOTE
in advanced tab simply uncheck "Building"

right, i thoght as like u

For Pyro-Fire wanted C&C build behavior,
try change Nexus or wanted command building of ur mod to unit
and give build button to that and change rest buildings to no required psi
Also u could make visual for psi field area as more expanded or not appared that circle image
but u need to edit build able range
that should hardcode but some SC hack wat realsed by korean guy there are
funtion like no restrictioned range
dig resource and attack and some orders
i think that would be possible if u really good in hex editing

So in my oppinons u could make C&C build behavior to similar atleast
even though u couldn't edit restrictioned build range
Report, edit, etc...Posted by DiscipleOfAdun on 2006-07-13 at 20:01:19
I could be wrong you know. That does happen.

If you say it shows up, then I guess it does. Maybe I'll recheck what I though about it later...
Report, edit, etc...Posted by nirvanajung on 2006-07-13 at 20:24:00
QUOTE(DiscipleOfAdun @ Jul 13 2006, 06:00 PM)
If you say it shows up, then I guess it does.  Maybe I'll recheck what I though about it later...[/color]

what u exactly want what i shows up ?
the cheat funtion wat diging resource with far away off
or dosn't direct effected Psi circle ?
Report, edit, etc...Posted by Pyro-Fire on 2006-07-14 at 04:39:52
QUOTE(nirvanajung @ Jul 13 2006, 05:31 PM)
that should hardcode but some SC hack wat realsed by korean guy there are
funtion like no restrictioned range
dig resource and attack and some orders
i think that would be possible if u really good in hex editing
[right][snapback]523267[/snapback][/right]


So you mean that res hacker tool?

EDIT: the psi area is complete, now i need to know how to make units able to make buildings from a distance..

EDIT2: OK if it is hard coded, how do i edit it? and what do i use for hex editing? ect ect [/noobquestions]
Report, edit, etc...Posted by BroodKiller on 2006-07-14 at 08:32:50
Hmm...if you say it shows up the it probably does, I 'm just wondering if this isn' probably reserved for Protoss buildings only, mind trying it out for a CC or a Hive?
Report, edit, etc...Posted by Pyro-Fire on 2006-07-14 at 10:24:49
ok i have tried many ways but it still does not work.
the only way i can possibly do it is by doing some hex editing and im completely oblivious to how to even come close to accomplishing my wanted goals.
Report, edit, etc...Posted by nirvanajung on 2006-07-14 at 12:45:51
QUOTE
Hmm...if you say it shows up the it probably does, I 'm just wondering if this isn' probably reserved for Protoss buildings only,

hmmm, if u have experience as much, just try change unit\thingy\juice01.grp and juice02.grp files as i said
then u'll see wat i say is right and u were wrong
that's so simple just paint all with #0 colors of pallete to image
that no need to shows up captured screen video or attach file,
just do that then u will see
QUOTE
mind trying it out for a CC or a Hive?

some Sc chet/hack wat builded by koran guy
there are some funtions about some orders from a distance
such as dig minerals/Vespine gas
i just have hazy remember about mind trying out for Command building
but as far as i remember,i guess that was mind trying out for CC and other Command buildings either
if u want see that special feature, i will retry get that SC cheat-Hack and i'd capture
that Screen
However, that all is true, if u try that u will see exactly wat i right~!

Edit1 : aight i just tried that SC cheat program
that wasn't gathering out for CC from distance, i had another guess coming
that just digging minerals and gas from a distance when try gather resource to CC
they are walk with hold piece of resource

QUOTE(Pyro-Fire @ Jul 14 2006, 08:24 AM)
ok i have tried many ways but it still does not work.
the only way i can possibly do it is by doing some hex editing and im completely oblivious to how to even come close to accomplishing my wanted goals.
[right][snapback]523624[/snapback][/right]

i said answer that above, that's all of oppion for u ~! n e ways, GL~!
Report, edit, etc...Posted by Pyro-Fire on 2006-07-15 at 08:59:02
You mean holydivine?

I believe this is the right one your thinking of, not sure.....
Edit: yup this is the right one, because of the "/buildanywhere"

I have a download of it, so if you want it just pm me or post your request here.


Edit: Removed the quoted readme
Report, edit, etc...Posted by nirvanajung on 2006-07-15 at 12:17:34
QUOTE(Pyro-Fire @ Jul 15 2006, 06:58 AM)
You mean holydivine?
I believe this is the right one your thinking of, not sure.....
Edit: yup this is the right one, because of the "/buildanywhere"

I have a download of it, so if you want it just pm me or post your request here.
[right][snapback]524173[/snapback][/right]

i don't want that SC hack becuzz i'm not cheater in playing Starcraft
i just got many SC cheat program enough to researching and reffering
for SC mod

Also don't ask me about HEX editing i'm not expert in Hex editing and searching
just ask to DoA or many reverse Engineering comunity for details of HEX editing

As for that SC cheat program, /buildanywhere command is not applied to ur plan wat want
to like C&C build behavior

that just lift restrictions requiremet of build
ur matter is just restriction of distance for unit who build to buildings
Report, edit, etc...Posted by Pyro-Fire on 2006-07-15 at 14:20:20
QUOTE(nirvanajung @ Jul 15 2006, 11:17 AM)
that just lift restrictions requiremet of build
[right][snapback]524249[/snapback][/right]


And thats basically what we want. So either way it works the same, just this way we have something to follow. rite?

also this cheat doesnt work in the whole 1.13 series so its not exactly "cheating" or useful to anyone, just works as some sort of reference...
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