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Staredit Network -> Clan [MM] -> 36Craft
Report, edit, etc...Posted by Voyager7456(MM) on 2006-07-09 at 18:10:51
While I was on vacation I made a quick little mod. It changes weapons/unit stats for all races.

It's called 36Craft because... well... it was made in 36 hours, and I have no intention of working on it any more. tongue.gif

Credit to EzDay for the Battlecruiser ground weapon. I knew I had seen that weapon before, but didn't realize where until I got back home. I guess I sub-consciously stole the idea from you, so I feel like I should credit you. tongue.gif

Terrans have more advanced technology, while Protoss are more elemental and magic based. Zerg are still the lovable slimy beasts that they were before, albeit with different weapons.


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Report, edit, etc...Posted by HorroR on 2006-07-09 at 19:01:51
I nominate this for a future mod night shifty.gif

Voyager forgot to add..How many times he lost to me with his mod, we'll just keep that a secret wink.gif
Report, edit, etc...Posted by Corbo(MM) on 2006-07-09 at 19:17:49
No next mod night is noobiecraft smile.gif
Report, edit, etc...Posted by Voyager7456(MM) on 2006-07-09 at 19:54:21
Horror said a future Mod Night, not next Mod Night. tongue.gif
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-07-10 at 09:58:03
Nice mod Voy. I haven't tried zerg yet, but I'm sure they're just as cool as the other 2 races. I like the fading effect when protoss units die.
Report, edit, etc...Posted by EzDay281 on 2006-07-11 at 06:42:11
Nice mod, only problem is that it's a... bit easy to sprite overload, to use a horribly shrunken understatement. tongue.gif
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-07-11 at 13:22:45
I didn't have a problem with sprites... But then again I did a 1v1...
Report, edit, etc...Posted by EzDay281 on 2006-07-11 at 16:42:24
Well, most people like to play mods in Fastest with atleast three people, so bleh.
That and UMS. Mods+UMS = own.
Report, edit, etc...Posted by Voyager7456(MM) on 2006-07-11 at 16:50:15
Maybe I'll have to reccomend using DoA's Limit Expander. tongue.gif
Report, edit, etc...Posted by DiscipleOfAdun on 2006-07-11 at 21:09:15
Did I finally see someone suggest using Limit Expander....? That's good. I was about to suggest it for your guy's next mod night, until I saw you were going mac friendly. And seeing as how I finally stabilized it, If Voy hit the sprite limit, it will make it so that doesn't happen.
Report, edit, etc...Posted by EzDay281 on 2006-07-12 at 22:42:25
Ah, ya.
For some reason, that program never sticks in my head. No idea why.
...
I just realized that this means that, since I can now use more sprites, I'm going to have to break a few habits regarding sprite conservation... >_>
Report, edit, etc...Posted by dumbducky on 2006-07-21 at 11:53:33
Some of the units are insanely strong. Namely lurkers. And rines. And ovies are cheap when bases are close together, as you can blow them to bits while they are sill building.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-07-21 at 14:36:28
Yes, I had fun owning ducky. First I chose a map where the bases were closer together and was zerg, (he was protoss) and then after that he said for me to be protoss and him to be zerg so I chose a map where the bases were far apart and bloacked him in with cannons xD It was great fun.
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