I only have the halo demo, so I was thinking of making the Blood Gulch arena
First the host has to choose a
Game Mode.
Game Modes- Random
-Randomly chooses for you - Slayer
-First player to get 25 kills
-Players start with a Plasma Pistol - Capture the Flag
-First team to retrieve the enemy flag the pre-determined ammount of times.
-Players start with a Pistol, an Assault Rifle, and 4 Fragmented Grenades. - Team Slayer
-First team to get a pre-determined ammount of kills
-Players start with a Pistol, an Assault Rifle, and 4 Fragmented Grenades. - Oddball
-First player to have possession of the skull for 2 minutes total
-Players start with a Plasma Pistol - King of the Hill
-First player to stay on the hill for 2 minutes
-Players start with a Plasma Pistol
each mode ends in 15 minutes if objectives not complete.After the host has chosen a
Game Mode he chooses a
Game Mod.
Mods- Random
-Randomly chooses for you - Normal
-2 warthogs, 1 banshee, guns in normal spots on each side of the map - Tanks
-1 tank 1 warthog 1 banshee and guns in normal spots with a rocket launcher in each base - Tanks Ghosts and Turret
-1 tank 1 ghost beside each base, and a plasma turret (shade) on each base and a rocket launcher in each base - Sniper
-you can only use sniper guns to kill people, and use melee combat, no grenades - 3 weapons
-You can carry 3 weapons, and guns normal place - Covenent vs Humans
-1 base will have covenent weapons, and vehices with shade (plasma turret), while other side has human weapons and vehicles, sniper rifles in cave and hill - Unlimited Ammo
-You have unlimited ammo for every weapon and no reload time, grenades are also unlimited, except for plasma grenades you have to get them yourself
Powerups- Invisible
-You are invisible for 30 seconds
-Found in the center of the arena - Shield Boost
-you have extra shields for 1 minute or until used in combat
-Found in the center of the arena
And
-Found in a cave - Health Pack
-Heals your health
-Found ontop of each base
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Your shields automatically heal if not under attack for more than 10 seconds, it takes 5 seconds to heal fully from 0%Weapons- Pistol
-Shoots 2 shots every 3 seconds, 12 bullet ammo. Most damage short range, but pretty accurate using its scope
-Max ammo 120
-Found ontop of each base - Assault Rifle
-Shoots 12 shots every second, 60 bullet ammo. Most damage short range, very unaccurate long range
-Max ammo 600
-Found in each base - Fragmented Grenades
-Explodes 3 seconds after thrown, kills units in short radius, heavily damages units close by, flips light weight vehicles.
-Max ammo 4
-4 found ontop of each base - Plasma Grenades
-Explodes 5 seconds after thrown, sticks to enemy units, very useful and effective damage against vehicles, like tanks and banshees, very short damage range
-Max ammo 4
-4 found on high walk on each side of map - Sniper Rifle
-Shoots 1 shot a second 4 bullet ammo, instantly kills standing still units, and men in vehicles
-Max ammo 24
-Found ontop of each base - Shotgun
-Shoots 1 shot every 2 seconds, very good in close range combat.
-Max ammo 60
-2 found ineach base - Plasma Rifle
-Shoots 4 plasma guns a second, pretty accurate against vehicles, and units far away
-Battery, 2 shots = 1%
-Found in each base - Plasma Pistol
-shoots 4 shots a second, charges up in 4 seconds, cools down in 4 seconds, charged shot depletes all shields if hit.
-Battery, 1 shot = 1%
-1 charged shot = 4%
-Not found in normal mod - Needler
-Shoots 4 shots a second, has up to 20 needles, shoots and sticks to a target or wall, then explodes and conflicts damage to nearby units.
-Max ammo 80
-Not found in normal mod - Rocket Launcher
-Shoots 1 shots every 2 second, has up to 2 rockets at a time,.
-Max ammo 8
-Found in middle of arena - Fuel Rod
-Shoots 2 shots a second shoots and explodes plasma fuel.
-Battery, 1 shot = 4%
-Found in middle of arena - Flamethrower
-Shoots lots of fire, at nearby enemies, conflicts massive damage.
-1 canister lasts 8 seconds
-Max ammo 4 canisters
-found in the cave - Gravity Gun
-Covenent weapon, sends units flying, flips vehicles, ejects all drivers and passengers, sends the vehicle flying
-Battery, 1 shot = 2%
-Not found in normal mod
*
Gun damage will be random, and depending on the gun, and range.Vehicles
*Every vehicle can run people over!- Banshee
-Can fly, shoots duel Plasma Guns, and Fuel Rod Gun
-Fuel Rod cools down in 4 seconds - Warthog (Jeep)
-Can carry 1 passenger, and 1 turret shooter
-Passenger can shoot using his current weapon, and throw Grenades
-Turret Shooter, can use the Machine Gun on the back, or the Rocket Launcher, depends on the Warthog - Scorpion (Tank)
-Shoots, using cannon, reloads in 4 seconds, uses maching gun, which is very weak
-Can carry up to 4 passengers, who can use their current gun and throw grenades - Ghost
-Very fast vehicle, shoots duel plasma guns.
*
if vehicle is not in use for 30 seconds, it is placed back in its place, it has started in.Further NotesI might have your minerals as your shield percentage
and your gas as your health points so you know how much life you have left
I will use death counts to keep everything in tact.
miscellaneousYou will be able to switch teams to keep stuff even
If you kill 4 of your own team players you are banned.
Objectivei am basically making this game exactly the same as the demo for mac
ProductionIdeas[progress]80[/progress]
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