Staredit Network

Staredit Network -> Modding Assistance -> "Spent Resources" Locations?
Report, edit, etc...Posted by yoni45 on 2006-07-20 at 20:34:25
Alright, you know how at the end of the game, at the score screen, you can get a tally of the minerals mined, gas mined, and total resources spent?

Is there any chance SC keeps the amount of "Resources spent" active in the SC memory during the game? (adding whatever resources were spent to a counter as the game goes on, to display the total at the end?)

I tried searching for such a value using ArtMoney, but it couldn't find anything =/

Perhaps I was missing something?
Report, edit, etc...Posted by worlorde on 2006-07-20 at 21:28:26
If you mean...from one mission to the next...

As far as I know all variables/switches/unit stats...everything is map specific, and can not be carried from one mission to the next, the memory for all of them is established with every new mission start.

If you mean...within the mission...

Yes I believe it is kept active during play, but I have no idea how you would access it with the available tools. Sorry.
Report, edit, etc...Posted by yoni45 on 2006-07-21 at 02:06:57
I meant during a single game...

Game starts, and as a player spends $, there ideally should be a variable within the game that keeps track of that, which eventually states it at the end of the game on the score screen...

If such a variable exists, whats the address for it, or how would I find it? (I tried searching via artmoney and filtering results over and over but nothing =/)
Report, edit, etc...Posted by JoJo. on 2006-07-21 at 02:39:42
that would be interesting to be able to use that value in a EUD or whatever there called (I know little of them) i could see that having some value to a map maker
Report, edit, etc...Posted by yoni45 on 2006-07-21 at 02:54:10
QUOTE(JoJo. @ Jul 21 2006, 12:39 AM)
that would be interesting to be able to use that value in a EUD or whatever there called (I know little of them) i could see that having some value to a map maker
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That's what I'm looking for tongue.gif
Report, edit, etc...Posted by BroodKiller on 2006-07-21 at 05:25:52
Searching for this variable during the game is pointless, because it is constantly updated,right? The only of tracking it that I can see is at the very beginning: use up a specific number of minerals and the STOP. Run Artmoney/whatever and then look for this specific variable.
Report, edit, etc...Posted by Pyro-Fire on 2006-07-21 at 07:00:15
naw, it just tracks how much you have gained, and how much you end with, then subtracts how much you have gained, from how much you ended with.
Report, edit, etc...Posted by BroodKiller on 2006-07-21 at 07:04:39
Oh, whatever, but it gives wrong numbers then because if you cancel construction you don't get all the minerals back, right?
Report, edit, etc...Posted by Ermac on 2006-07-21 at 07:06:50
QUOTE(BroodKiller @ Jul 21 2006, 02:04 PM)
Oh, whatever, but it gives wrong numbers then because if you cancel construction you don't get all the minerals back, right?
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I think you get them all back.
Report, edit, etc...Posted by BroodKiller on 2006-07-21 at 07:14:48
No, you don't? huh.gif
Report, edit, etc...Posted by Ermac on 2006-07-21 at 07:59:16
What the...just tested..u really do get less, but i could've sworn u get them all...
Report, edit, etc...Posted by BroodKiller on 2006-07-21 at 08:03:05
You get them all back if you cancel units queue, otherwise you get less, 75% or something. I don't remember about the larvae, but I think you don't get everything back with them too.
Report, edit, etc...Posted by Rikimbo on 2006-07-21 at 11:56:06
Hmm we're getting off topic... but I just have one thing to add with regards to how many minerals you get back: This percentage value could be something FireGraft could potentially edit, no? I imagine it would be hard-coded into the exe. I don't know if this is on the list of stuff in the FireGraft topic on this stuff or not, but it could be brought to DoA's attention.
Report, edit, etc...Posted by nirvanajung on 2006-07-21 at 18:42:02
QUOTE
You get them all back if you cancel [u]units[/b] queue, otherwise you get less, 75% or something. I don't remember about the larvae, but I think you don't get everything back with them too.
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BK's saying correct, that's right~! Bascially if cancel construction buildings
don't retrieve all the minerals but units arsn't applied

however... there are "Building Refund Hack" funtion in resource hacks for SC
which have retrieve resource from buidlings

as for some resource hacks which called "Panic hack" in korea
if use that, at the end of the game, at the score screen
result of resource inforamtion which always just displayed as to full gage
irrespective of Actual amout of "Resources spent and minde"
but that isn't make display keep as specific number in during the game
only displayed at score screen

i think that isn't Acutal keeping the amount,
might that is just fake for result display

However, there are many resource hacks and SC hacks group
and personal SC hack builder they are made for resource control
so i belive that is not wholly hard-coded if know as well about patterns of resource

but first poster of this thread i didn't remember his nick watever....
u might couldn't get information about patterns of resource
from this forum currently, as far as i know about pplz in this forum
here are no many pplz whos has been in processing for resource of SC
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