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Staredit Network -> Modding Assistance -> [SOLVED] AOE Rockets
Report, edit, etc...Posted by Pyro-Fire on 2006-07-24 at 02:51:54
OK i would just like to know how to make rockets ect (like valk missile) to do dammage when it moves over a unit/buildng =\
Report, edit, etc...Posted by BroodKiller on 2006-07-24 at 05:35:30
Add the "Do Damage" opcode in its walking animation.
Report, edit, etc...Posted by Pyro-Fire on 2006-07-24 at 06:34:32
domissiledmg? ok. do i look in sprites? or units? ill check bye. THANKYOU!
Report, edit, etc...Posted by TERRAINFIGHTER on 2006-07-24 at 07:30:28
I think it should be in flingy, if that helps any (there are a few exceptions to this rule though, so I'm not sure)
Report, edit, etc...Posted by worlorde on 2006-07-24 at 11:05:07
BroodKiller is refering to the iscript opcode I belive, not anything in the dats. Which is a great way of making it do the damage without affecting the weapons targetability. However if you just want to make it hit buildings, it is much easier. Just set the desired rocket as a units ground weapon and set the ground targeting flag for the weapon. Units.dat, and Weapons.dat
Report, edit, etc...Posted by TERRAINFIGHTER on 2006-07-24 at 11:49:56
I was referring to the iscript, it has a section called "Flingy" tongue.gif
Report, edit, etc...Posted by Pyro-Fire on 2006-07-24 at 13:08:04
Close plz. i fixed my problem.
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