Staredit Network

Staredit Network -> Modding Assistance -> Buttons and other stuff
Report, edit, etc...Posted by Barry on 2006-07-25 at 02:50:30
I wanted to make the hero firebat be buildable but what ever i do just doesnt seem to work. Is it just the hero can't be buildable or am i doing something wrong?
Report, edit, etc...Posted by DiscipleOfAdun on 2006-07-25 at 07:56:57
I believe you might be missing a step in Memgraft. Double check against these:

1. Did you change the Unit Requirements?
2. Are the Requirement/Action functions the right ones?
3. Did you change the Req/Act Var's on the button?
4. Did you change the Number Of Buttons on the Units tab?
5. Is you patch being applied properly(the mgd is in the right mpq and it is loading?)
Report, edit, etc...Posted by Barry on 2006-07-25 at 10:39:38
I'm not sure if i did 1-3 correctly, i dont have time to post what i did.
Report, edit, etc...Posted by nirvanajung on 2006-07-25 at 12:42:43
just try again.... step by step, if could not even did as correctly
retry.....retry.....retry.....retry.....retry.....retry.....retry.....retry.....retry.....
...... untill success

if didn't ask as specific, we coudn't know about ur problem
So That is no need for any answer
most problem is just own's little mistake just as DoA's Questions
Report, edit, etc...Posted by Barry on 2006-07-25 at 14:23:08
QUOTE
1. Did you change the Unit Requirements?
2. Are the Requirement/Action functions the right ones?
3. Did you change the Req/Act Var's on the button1. Did you change the Unit Requirements?


Well I'm not esactly sure on what the right oens are....


ADDITION:
Ok this is the button for the Terran Barracks:

QUOTE
Command: Gui Montang (Firebat)
Static:
Position: 5
Icon: Gui Montang (Firebat)
Reg Type: Can Create Unit / Building
Action Type: Create Unit
Req Var:10
Action Var:32


and this is the Unit:

QUOTE
# of Commands: 6
Commands: Terran Marine / Firebat + Heros
Connected Unit: None(is this sapost to be something?)


and the unit Req is esactly the same as the Terran Firebat.
Report, edit, etc...Posted by DiscipleOfAdun on 2006-07-25 at 17:10:15
The act var needs to be 10, because it is the ID of the unit built.

The number of buttons was actually on the Barracks, not the unit. You need to make sure the Barracks set has all the normal button sets.

I'm guessing the problem was the act var. Try fixing that first, then tell us what happens.
Report, edit, etc...Posted by Corbo(MM) on 2006-07-25 at 17:11:27
QUOTE(Barry @ Jul 25 2006, 12:22 PM)
Well I'm not esactly sure on what the right oens are....
ADDITION:
Ok this is the button for the Terran Barracks:
and this is the Unit:
and the unit Req is esactly the same as the Terran Firebat.
[right][snapback]531136[/snapback][/right]

Change the Unit Req for gui montag to
-Current unit must be next (op code)
-Terran Barracks (param)

And also req var and act var have to be the same number (the ID of the unit)
Report, edit, etc...Posted by Barry on 2006-07-25 at 17:44:55
Nothing happen still cant build it and the barracks still had all its buttons.
Report, edit, etc...Posted by DiscipleOfAdun on 2006-07-25 at 17:53:48
So, which happens:

1. The new Firebat build button does not show up at all.
2. The button is grayed out.
3. Clicking it does nothing.
4. Other...(clicking it does _______).
Report, edit, etc...Posted by Barry on 2006-07-25 at 18:28:44
Number 1.
Report, edit, etc...Posted by Pyro-Fire on 2006-07-26 at 03:40:51
oh this happened with me, try putting the button in ORDER. you can only do this in stargraft, so you have to

so try this with your current button make position to 8.

also do what DoA said and make the action var and require var as the firebat's units.dat ID number.
Report, edit, etc...Posted by Ojan on 2006-07-26 at 06:40:16
Follow this tutorial: http://www.smempire.org/tutorials/trainablecivilians.php

It's not for version 1.13e, but it works the same anyway.
Report, edit, etc...Posted by DiscipleOfAdun on 2006-07-26 at 10:13:42
If it was Number 1, then what is the requirement for the unit? Because that's what's causing it not to show up....
Report, edit, etc...Posted by Pyro-Fire on 2006-07-26 at 11:16:32
its the slot in which the button is. thats what my problem was when i was trying to add a button.
Report, edit, etc...Posted by Barry on 2006-07-26 at 16:32:10
QUOTE
If it was Number 1, then what is the requirement for the unit? Because that's what's causing it not to show up....


It was 10 as you said, i fallowed that guid Oian posted and still nothing...

QUOTE
its the slot in which the button is. thats what my problem was when i was trying to add a button.


and huh..
Report, edit, etc...Posted by Ojan on 2006-07-26 at 17:24:17
Are you certain that StarCraft is located in the same directory as the one you installed it in?

Start Menu -> Run -> type in "regedit" (no quotes) and hit enter, then go to
My Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Blizzard Entertainment\Starcraft and make sure that everything is correct there (Mainly InstallPath must be correct)

If InstallPath and the other directories that are related are correct, and you followed the tutorial EXACTLY, then I can't come up with a reason for it not to work
Report, edit, etc...Posted by DiscipleOfAdun on 2006-07-26 at 18:16:08
Sorry for not being clear enough, I meant the trackbar items, what were they? It should be similar to this:

Current Unit is
Terran Barracks
Is not training or upgrading
Academy(or whatever building(s) you require for it to be built)
Report, edit, etc...Posted by Barry on 2006-07-26 at 19:37:40
QUOTE
Sorry for not being clear enough, I meant the trackbar items, what were they? It should be similar to this:

Current Unit is
Terran Barracks
Is not training or upgrading
Academy(or whatever building(s) you require for it to be built)
yeah it is.

QUOTE
Are you certain that StarCraft is located in the same directory as the one you installed it in?

Start Menu -> Run -> type in "regedit" (no quotes) and hit enter, then go to
My Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Blizzard Entertainment\Starcraft and make sure that everything is correct there (Mainly InstallPath must be correct)

If InstallPath and the other directories that are related are correct, and you followed the tutorial EXACTLY, then I can't come up with a reason for it not to work
and yeah it is...
Report, edit, etc...Posted by DiscipleOfAdun on 2006-07-26 at 20:01:31
Hmm. Are you getting other Memgraft changes? (If not, it means you could just not have any of the patch working...which would be a different problem...)
Report, edit, etc...Posted by Corbo(MM) on 2006-07-26 at 20:24:00
QUOTE(Pyro-Fire @ Jul 26 2006, 09:16 AM)
its the slot in which the button is. thats what my problem was when i was trying to add a button.
[right][snapback]531777[/snapback][/right]

You might be right.

If you have the new firebat button which doesn't appear and that we supposed you did everything right.
if you have it on slot 5 and as the last command it would for some reason not appear.
which means that all the commands in slot 6,7,8,9 have to be remade.

if it's not that.
check again that you have the unit req ok and the number of commands of the unit.
Report, edit, etc...Posted by DiscipleOfAdun on 2006-07-26 at 20:36:01
OHHHH, that's what I forgot to tell you. When you add a new button, in needs to be in position order, so you have the baracks with the following:

pos 1: marine
pos 1: move
pos 2: firebat
pos 2: stop
pos 3: ghost
pos 4: medic
pos 5: NEW HERO BUILD
pos 6: rally
pos 9: liftoff
pos 9: land
pos 9: cancel last

Meaning, like Corbo said, you have to redo every button from the new build on. I'm so sorry I forgot about that, because Firegraft doesn't have that problem, so I don't remember it. That's also why the number of buttons didn't immediatly pop into my head.

Good catch Corbo...
Report, edit, etc...Posted by nirvanajung on 2006-07-26 at 20:42:10
i think barry should just post he's pat file or mgp file to here
and uguys look aroud he's settings and fix and explain wat he's missed
i think that would be rather and quick for solve he's problem
Report, edit, etc...Posted by Corbo(MM) on 2006-07-26 at 20:55:53
QUOTE(DiscipleOfAdun @ Jul 26 2006, 06:35 PM)
because Firegraft doesn't have that problem
[right][snapback]532225[/snapback][/right]

uberwoot.gif
Report, edit, etc...Posted by Barry on 2006-07-26 at 22:20:15
*cough* whats firegraft?

ADDITION:
Well i give up..
Report, edit, etc...Posted by Corbo(MM) on 2006-07-26 at 23:05:38
No don't! post the mgd or something so we can take a look at what's wrong.
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