Don't you guys find using star forges triggers harder that the X-tra editors? I always use starforge for terrain then i save and open up the other editors for the triggers. You guys do the same or just dot he triggers in star forge?
how did you post 6 topics???? anyway, the triggers in starforge is actually easier once you know the basic functions and where to put the variables.
This is an example of a SF trigger.
PreserveTrigger();
CreateUnitAt(Marine,1,LocationX,P1);
It's kinda easy to learn and use.
OMg! ????? how did i make 6 topic??? Ok how can i delet them?
1. Don't spam the site.
2. Starforge triggers are a hell of a lot more easier than SCXE triggers.
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Always();
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Displaytext("I do everything in Starforge.", 4);
Comment("I do everything in Starforge.");
Preservetrigger();
---------
I did not mean to spam the site every time i send a repley it said mail error or someting like that so i kept trying thinking it might finally work and sned the topic. I swear i did not mean to do all those topic if you want someone can take aaway my mierals if they think i am trying to get minerals.
7 deleted topics = 70 minerals.
Click the send button once and wait, then check the forum to see if it posted.
I did i clicked it once then the screen wnet blank and on the top left corner it said Error someting a bout mail. So i guessed that it did not work so i refreshed and tried again but ot happend a gain so i kept trying then i stopped then i tried again until i finally gave up. But once i look in the General gaming i see all thoses post that i did not expect to see and the were their so it was an accident. Take away my minerals if you think i am trying to get them.
Is it even possible to post alot of topics at once?
I deleted your extra threads. Try not to let it happen in the future. Refresh the forum page to see if you created it next time.
Thanks Bolt. Being more careful in the future.
As with Cheeze and Beerkeg, I find SF triggers faster.
SF is still Beta, so it lacks a couple of things you can do(such as, until what
s-it-called came, unit properties), but still, it's typing.
Typing feels more natural than clicking. It takes a moment to understand, but once you do, it's basicaly like the norma editor: I.E.
SC X-tra
Create 1 Zergling at location 1
---
Preserve Trigger
Comment Zergling 1
Starforge
Create(1, Zergling, 1);
PreserveTrigger();
Comment("Zergling 1");
See? The variables are in the same order, and the action and condition names are the same.
Plus, Starforge, when the variable is not for text or a number, will list all possible values.
Man, I could get a fortune from telling you two to
STOP SPAMMING!!!
WOW! This topic is old. I know how to use them now. How'd it get back here?
Nevermind some ppl replied to this very old topic..
QUOTE(Shmeeps @ Aug 26 2004, 05:24 PM)
Man, I could get a fortune from telling you two to
STOP SPAMMING!!!
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I deleted their posts, and increased warn, see what happens when they keep it up.
Starforge triggers are complicating when you first start, but it's nothing compared to a Warcraft III world editor, now that's complicating.
Examples of starforge trigger santax is in the "Staredit tricks and tips" link.
starforge triggers are much easier to use if u get used to them

This topic is old I already know how to use them. Guess this topic can be closed...
I am WAY too used to the click-click-click of SCXE to stop using it. I've tried many times to switch to SF but I just can't not click.
D:
To me Xtra Editor triggers are easier because I don't remember where each piece of data goes.
Starforge triggers are easier for me beacuse they are faster to make. Instead of clicking and scrolling a billion times to get 20 triggers written I can just type them out. And that really helps considering I can type 100wpm.
Don't go reviving too old topics...