About... 5 minutes, i was testing a Stealth, darkness, night vision... and I discovered something weird... My ghost is not attacking... automatic or manually he don't want to attack... i hear the sound, the animation seem to work... but nothing happen to the target... But my computer can attack me.... Im afraid... He can but I can't... I tried to delete all my trigger and retry... he not attacking! Like the bullet disappear in the space... Weird nope? (I don't use P12 or p13 ect...)
Someone have an idea?
If you cloak a Ghost permanently with the disable/enable trick, he'll shoot but nothing will come out and no damage will be dealt. Also, it's very hard to get him to attack even if you order him to, and he will never attack on his own. It's useful if you want there to be several human-shaped units in a map, but you don't want them to be able to attack.
How many sprites are in use on your map?
Like i said there no sprite, no cloak trick, no mass flood, nothing special.
I don't know how but maybe make it downloadable but... how?
Are there tons of units in a huge battle somewhere on the map? They could be using up all of the allocated sprites. Ghosts (and any shooting unit) have the problem you described when the sprite limit has been hit. Any unit that uses a bullet sprite can be affected or count towards the limit, or both.
Ahh... those damn hyper-trigger... nevermind him okay... but thx guys

It was the ally trigger with preserve trigger and hypertriggers. Just add a wait for the ally trigger, or units won't damage when attacking. You don't need to remove hyper triggers.
Nozomu: You should think of that first.
I actually didn't know about the ally thing. I guess I've never run across it before.