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Staredit Network -> Mod Production & Showcase -> LakaiCraft
Report, edit, etc...Posted by Oo.Insane.oO on 2006-08-23 at 13:19:56
[Center]Lakaicraft

Lakaicraft is a total conversion. Here are the race details




Hardarog (protoss)

The Hardarog are an infested race created by the Arahgond (terran) to take out the Gradgonda (zerg). THe Hardarog went crazy and distroyed the Arahgonds base nearby and now are free to do as they choose.

Whats unique about this race?
High templars can infest enemies




Arahgond (terran)

After being distroyed by the Hardarog (protoss) the aragond has 1 goal which is to stop the Hardarog at all cost.

Units:
Marine - Arahgond Infintry Unit
Vulture - Arahgond Cruiser
Goliath - Arahgond Mechanical Infintry
Siege Tank Base Mode - Arahgond Tank
Siege Tank Siege Mode - Arahgond Siege Tank
SCV - Arahgond Miner
Wraith - Arahgond Plane
Science Vessel - Arahgond Explorer
Firebat - Arahgond Pyro Infintry
Ghost - Arahgond Advanced Infintry
Dropship - Arahgond Unit Mover
Battlecruiser - Arahgond Advanced Air Unit
Spider Mine - Arahgond Mine
Nuclear Missile - Arahgond Nuke
Edmund Duke Base Mode - Arahgond Mobile Building
Medic - Arahgond Medic
Valkyrie - Arahgond Advanced Plane

Whats unique about this race?
Instead of lifting off each building can packup into a Mobile RV and drive around to the next location of unpacking.




Gradgonda (zerg)

Not being involved with the Arahgond Hardarog battle the Gradgonda is just trying to eat the other races alive and gain power

Whats unique about this race?
Working on an idea for them

Demo/Screenshot

Will be posted soon

Currently Working on:
Arahgond (terran)[/CENTER]
Report, edit, etc...Posted by Xx.Doom.xX on 2006-08-23 at 13:41:20
Probably need a map to go with this mod.

Looks okay, need a little bit more though, like all the units names (add em later please) some features to em, etc.

PS: Btw are you Oo.Insane.oO, Insane??
Report, edit, etc...Posted by Oo.Insane.oO on 2006-08-23 at 13:51:44
im working on it yes there will be 5 maps made for this mod designed to be fair for all of the special races but the maps have no special requirment so u could play your favorite melee map and be fine

Ill add names once I make the units smile.gif

Yes i am Insane/Oo.Insane.oO I lost all my Insanecraft stuff so I decided to restart under a new name with all new races
Report, edit, etc...Posted by Xx.Doom.xX on 2006-08-23 at 13:57:31
QUOTE(Lakai @ Aug 23 2006, 01:51 PM)
im working on it yes there will be 5 maps made for this mod designed to be fair for all of the special races but the maps have no special requirment so u could play your favorite melee map and be fine

Ill add names once I make the units smile.gif

Yes i am Insane/Oo.Insane.oO I lost all my Insanecraft stuff so I decided to restart under a new name with all new races
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Ok great!
Report, edit, etc...Posted by JordanN_3335 on 2006-08-23 at 14:10:56
More info but it's really sounds good. When did you start it or is it fresh.

By the way this is more confusing then Happy cat eating your soul because one race created the other who destroyed its own.
Report, edit, etc...Posted by Oo.Insane.oO on 2006-08-23 at 14:15:53
QUOTE(Mini_Goose_2707 @ Aug 23 2006, 01:10 PM)
More info but it's really sounds good. When did you start it or is it fresh.

By the way this is more confusing then Happy cat eating your soul because one race created the other who destroyed its own.
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It was created by the base to distroy the other one bu it ended up distroying the creators base

Yes its just started
Report, edit, etc...Posted by Voyager7456(MM) on 2006-08-23 at 14:37:50
Have you already thought about how to do the packing/unpacking thing? I can only think of one way, but it'd have to require major changes to the Zerg techtree and MemGrafting...
Report, edit, etc...Posted by Oo.Insane.oO on 2006-08-23 at 14:41:17
its just gonna be the liftoff thing but instead of being in the air its gonna morph into a tank type thing marked for ground I think it should work

If that doesnt end up working than I have no idea what im gonna do
Report, edit, etc...Posted by dumbducky on 2006-08-23 at 16:58:11
QUOTE(Lakai @ Aug 23 2006, 02:40 PM)
its just gonna be the liftoff thing but instead of being in the air its gonna morph into a tank type thing marked for ground I think it should work

If that doesnt end up working than I have no idea what im gonna do
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That's exactly how I'd do it!

This looks pretty awesome. Mobile bases can make this really trick shifty.gif
Report, edit, etc...Posted by Oo.Insane.oO on 2006-08-23 at 17:28:15
Thanks Im going for it to be really cool smile.gif
Report, edit, etc...Posted by Oo.Insane.oO on 2006-08-23 at 18:11:00
If youve ever played command and couquer u can pack up the construction center into a car and drive it around. This is the same thing only with all buildings
Report, edit, etc...Posted by Xx.Doom.xX on 2006-08-23 at 18:20:27
QUOTE(Lakai @ Aug 23 2006, 06:10 PM)
If youve ever played command and couquer u can pack up the construction center into a car and drive it around. This is the same thing only with all buildings
[right][snapback]549499[/snapback][/right]

Woah....reading all this stuff like driving a construction center makes me wanna make mods...AGAIN!!!
Report, edit, etc...Posted by SuperToast on 2006-08-23 at 21:06:46
Would that even work is is the intransit state for a terran building hardcoded as flyer?
Report, edit, etc...Posted by Voyager7456(MM) on 2006-08-23 at 21:08:04
Yes it is...
Report, edit, etc...Posted by Oo.Insane.oO on 2006-08-23 at 21:34:30
QUOTE(SuperToast @ Aug 23 2006, 08:06 PM)
Would that even work is is the intransit state for a terran building hardcoded as flyer?
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QUOTE(Voyager7456(MM) @ Aug 23 2006, 08:07 PM)
Yes it is...
[right][snapback]549647[/snapback][/right]


crap...well could it become a non flyer once its done?
Report, edit, etc...Posted by Voyager7456(MM) on 2006-08-23 at 21:39:05
Just out of curiousity, what version were you planning this mod for? Would you consider using MemGraft?
Report, edit, etc...Posted by Oo.Insane.oO on 2006-08-23 at 21:52:58
I was hopping to make it usable for current but ill use memgraft if worse comes to worse ill make the buildings morph into airplanes
Report, edit, etc...Posted by dumbducky on 2006-08-24 at 08:49:29
That was going to be my suggestion.

Just out of curiousity, would it be possible to create add-ons?
Report, edit, etc...Posted by Oo.Insane.oO on 2006-08-24 at 10:03:08
What do u mean by addons?
Report, edit, etc...Posted by dumbducky on 2006-08-24 at 10:37:31
Like comsats and machine shops. The terran buildings.
Report, edit, etc...Posted by Oo.Insane.oO on 2006-08-24 at 10:39:08
When buildings fly in the air they dont bring there addons and I dont think I can change this its no big deal tho when the buildings morph im making frames for them to morph into airplanes
Report, edit, etc...Posted by dumbducky on 2006-08-24 at 13:11:23
I wasn't talking about bringing add-ons, I was just wondering if it was possible to create new add-ons. Like an add-on for supply depots.
Report, edit, etc...Posted by Oo.Insane.oO on 2006-08-24 at 13:15:32
I might make the buildings have guns or self distruct n stuff
Report, edit, etc...Posted by Ninebreaker on 2006-08-24 at 18:54:53
lol that would be sweet... fly bujilding into an enemy base, self destruct lol

FEAR MY ARMY OF CCs
Report, edit, etc...Posted by DaMiNaToR on 2006-08-28 at 14:05:03
This looks really interesting. Let me know if you need any help. Lol, I'd brush up on my spelling if I were you.

How are you going to make templars infest enemies? Are they going to infest units, buildings or what? And are you going to make other changes to the protoss?

And Doomstrike, if all you're going to say is "ROFL THATS UBER 1337 PWNAGE OMG DIZZY AMWAHAGA!" Plz be quiet. happy.gif
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