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Staredit Network -> UMS Assistance -> How Do You Randomise Maps?
Report, edit, etc...Posted by Screwed on 2004-08-03 at 21:14:38
How do people randomise people getting random outcomes such as in "The Thing" it decides who is The thing randomly or in maps with door that is the exit but always is different everytime you play it.

Can someone help me rite now?
Report, edit, etc...Posted by Kejardon on 2004-08-03 at 21:24:07
Randomize switches, and use them in conditions.

Conditions:
Always
Actions:
Randomize Switch 1
Randomize Switch 2

Conditions:
Switch 1 is clear
Switch 2 is clear
Actions:
...
...
...

Conditions:
Switch 1 is set
Switch 2 is clear
Actions:
...
...
...

Conditions:
Switch 1 is clear
Switch 2 is set
Actions:
...
...
...

Conditions:
Switch 1 is set
Switch 2 is set
Actions:
...
...
...
Report, edit, etc...Posted by Screwed on 2004-08-03 at 21:26:38
O thanx !! I got the hang of it now! Thanks!! (wow that was a quick reply... blink.gif )
Report, edit, etc...Posted by (U)Bolt_Head on 2004-08-03 at 23:04:56
Check out my cool tutorial i wrote on random triggers. (tell me if it helps or if anything is confusing about it)

http://www.staredit.net/?showtopic=1885#topic71
Report, edit, etc...Posted by Screwed on 2004-08-04 at 00:12:01
Personal Comment About Tutorial:

I can understand how to do randomizing after the briefing ^__^ You also extended what you could do with the combinations of da switches .. fairly simple to understand.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-08-04 at 01:11:44
Yeah some people understand it really easily, and others have to have everything spelled out for them. If you understand it from the introduction then i suspect you could come up with everything else in the tutorial on your own. I think if it kind of as common sense, or mathematical logic anyways.

Edit: I'm probably sounding dumb trying to sound smart lol.
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