ok i have a trigger that does this
| Trigger |
| Description: |
| income |
|
| Players: |
| ¤ player |
| Conditions: |
| ¤ player score(kills) is exactly 1 |
| Actions: |
¤ set player score(kills) to 0
|
¤ add 1 mineral and 1 vespine gas to players resorces
|
| ¤ preserve trigger |
only thing it doesnt work.... why not?
Do you have the leaderboard for kills?
(you might want to use leaderboard kills not kills score, as kills score gives a different number for each unit while kills gives 1 for each kill)
yes i have the leader board to, forgot that

No unit gives exactly 1 kill score. Critters give the least, and they give 10.
Make it "Aleast" 1 kill score instead of exactly. Remember to have hyper triggers if you're using this kills-->cash system.
i have no idea what a hyper trigger is.....
ADDITION:
ok i figured this all out, done, solved, w/e