I have done the triggering perfectly, BUT... my doors wont seem to open up.
Can anyone tell me why this is so?!?!?!

QUOTE
I have done the triggering perfectly
What's "Perfectly" if you can't open the door?
See if anyone can help with you first. If your problem is not solved give more details and copy ur triggers here.
Maybe cuz u didn't do the triggering perfectly...u should double check it again and see if you can fix the problem.
If your triggers are perfect than you must have misplaced your location
Conditions
-Player brings X to Location X
Actions
-Disable Doodad state for Door
-Preserve trigger
Conditions
-Player has 0 X at Location X
Actions
-Enable Doodad state for Door
-Preserve trigger
Remember that
Disable = Closed
Enable = Open
You probably mixed the two.
idk.... here's what i got....
conditions:
current player brings 1 men to 'door'.
'door' is cleared.
actions:
set 'door'.
disable doodad state for left upper level door for current player.
preserve trigger.
----------
conditions:
current player brings 0 men to 'door'.
'door' is set.
actions:
clear 'door'.
enable doodad state for left upper level door for current player.
preserve trigger.
---------
and i checked to see if i mixed the 2, so i changed disable with enable, and enable with disable.... and it still wouldnt work...................................
Doodad doors have to be disabled for 'all players'. The door isn't owned by the player you specified.
OMG, if only i knew...
Finally the doors work
