Staredit Network

Staredit Network -> UMS Showcase -> Cover Operation: Infiltration
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-04 at 10:42:46
STORY


-July 16 2004, Mission commander " George "X" " as been assassinated at is summer house. C.I.A are trying to infiltrate terrorist groups to know more about he death. They are following a cell not indexed yet. The representatives of the C.I.A make it clear to the U.S.A people. For the C.I.A a new commander of mission is a priority! They thus employ a young tactician considered to have carried out has 2 missions of investigation well. The high places will follow all of your movement! YOU are this man, it will be necessary prove which you are and what you are worth!

Theme

You are playing on a 256x256 terrain type: Installation. You will work on a Highly I-Tech laboratory. You will play in the darkness, always hide. I will do my best to make the player impress by the laboratory universe!

Char.

1- Ray: Stealth Spc. : 2 abilities, 1 inventory
2- Tom: Heavy weapon Spc. : 2 abilities, 1 inventory
3- Guen: Explosives Spc. :2 abilities, 1 inventory
4- Jim: Hacking Spc. : 3 abilities, 1 inventory
5- Ezekiel: Psychic Spc. : 2 abilities, 1 inventory
6- Kristy: Chemical Spc. : 2 abilities, 1 inventory

-You, The commander, Taking control on the 6 char-

Features

-There will be a tutorial, there you will do simple training to know more about the Char. abilities.
-4 mission, each mission you will have a briefing, then after you have 3 char to choose to achieve the missions.
-Dropship (shuttle) inventory
-Hiding spot
-Some camera to broke, Alarm, laser, computer, door, light (can be broke), Heal pack, ammo system (need to be fixed) and a reinforcement call.
-2 enemies computer, 3 computer as allies.
-Nice effects (im working on testing my triggers abilities)
-If a Char die in a mission, you will lose it forever!
-NEW: Alarm Level, lvl2: Dog, Lvl5: Robot, Lvl6: High security!

Gameplay

It's a single player, Using Ctrl+# is really important!

DEMO
Report, edit, etc...Posted by SMILE on 2004-08-04 at 10:52:02
If size of your Demo at most than 300 kb you could post it.
File Attachments/
Report, edit, etc...Posted by Nemus on 2004-08-04 at 11:13:41
Whoa. It seems like a really nice idea. There arent so many
"present time" - maps out there, so it'd be really nice to see
your map.

I like the idea with single player and 6 units to control

What are the heroes for units?
Report, edit, etc...Posted by Moogle on 2004-08-04 at 11:50:32
Some ideas i guess.

Ray

Motion station that Ray has to cloak get by motion areas and shut off computer, if he doesnt sets off alarm or something and guards come, if Motion stuff on n guard is killed goes off as well.


Tom

Brutal Force of group ? Also good taking down heavy armored/alot units?


Guen

Guess he could blow open doors, buildings, Weapon depots.

Jim

Hack computers, open doors, by pass some areas, take power off the grid, hack guns in the base and stuff.

Kristy

No idea =/


Ezekiel

no idea =/

Sounds alright for map.
Report, edit, etc...Posted by (DB)Baal on 2004-08-04 at 13:19:25
Sounds like a decent idea. I like the stealth kinda games where you sneak around stuff. Will you put in cameras that you can disable and are you going to put in a hacking system I have some ideas for that. Anyway good luck with that!
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-04 at 16:38:10
My idea are done, but im always open to new suggestion!

Ray: Smoke bomb, Night vision, Ammo, Heal (Only him can go in vent)

Tom: Use Heavy Gauntler(Marine) Fixed cannon, Ammo, heal (More armored)

Guen: Grenades, C4, Ammo, Heal (Only her can destroy building)

Jim: Spy robot, Open closed door, Hacking system (laser, door, power, wrong alarm) ammo, Heal

Ezekiel: Shape Shifting, Mind control(nice when you have lost a men), Psyonic storm, Heal

Kristy: Science vessel, queen, ammo, Heal (Can heal the member free)
Report, edit, etc...Posted by Oo.Kevjak.oO on 2004-08-04 at 16:45:26
Becareful when using mindcontrol, alot of maps have pretty obvious flaws because of mind control, Example: mind controling a boss.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-04 at 22:15:48
A boss? no.... wont be able to use this spell with the boss, Don't think i am this average like that!

There a demo: Using Ray and some of is abilities:

Remember, this a "demo" (short) (okay, not a demo at the base, but it worth the 1 hours spending)
Report, edit, etc...Posted by Moogle on 2004-08-05 at 00:42:38
Demo looks pretty alright, but i got owned by 2 guards, when i ran to gap never came back =/
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-06 at 20:17:37
Hum... maybe next time i will put more "hiding" spot. Thx for the comments!

Remember: This a fast demo, Im working on the terrain Will be more attractive and complexe than the demo show!






Update:
-Terrain: The tutorial area are finish!
-Music: Im starting to download some music's (techno, rock, crystal method and i will choose the best one to had! )
-Paper: All the paper work is done, mission, map... ...Storyline happy.gif
-Trigger: Hum... Maybe later ermm.gif
-Demo: released
-Trailer: Why not!
-Selling: To wall-mart... Maybe! happy.gif

-Screenshot: I know i have to press Print screen... but after where my picture go?

Any way!
Report, edit, etc...Posted by Screwed on 2004-08-06 at 20:40:39
QUOTE(Sessase @ Aug 6 2004, 07:17 PM)
-Screenshot: I know i have to press Print screen... but after where my picture go?

Any way!

http://www.staredit.net/index.php?showtopic=3433

Explained in the garbage section happy.gif
Still don't understand then I'll explain it step by step and in more detail.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-07 at 14:18:37
Demo (crap) Released: 100%
Trailer: 25%
Game: 5%

Next time: Publicity!!

Making a trailer is harder then i thought... happy.gif
Report, edit, etc...Posted by KiLLeR2001 on 2004-08-07 at 17:12:39
QUOTE(Sessase @ Aug 7 2004, 01:18 PM)
Demo (crap) Released: 100%
Trailer: 25%
Game: 5%

Next time: Publicity!!

Making a trailer is harder then i thought... happy.gif

Actually, making trailers are rather easy... The only real pain in making them, is getting everything timed how you want it, the rest is center view, move units here display text etc...
Report, edit, etc...Posted by Moogle on 2004-08-07 at 23:51:54
Kool, uh trailers are waste of time so i wouldnt even try making one people getting sick of them. So just work on your map and forget teh trailer.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-10 at 13:50:09
rifle.gif My trailer mess with me! Nevermind the trailer! wallbash.gif

I got some idea's!

New:
-1: Alarm sytem, Based on stealth(if a marine see you, he will kill you and start an alarm,or if you go trought a laser... Alarm!)
A.S: Lvl2: Dog(They can attack you trought the darkness)
------Lvl4: Specialist(They can see trough the dark, and they can hide themselves everywhere)
------Lvl5: Robot(don't mess with them... 1 hit kill!)

MAYBE: A french or english language selection!
Report, edit, etc...Posted by Moogle on 2004-08-10 at 14:07:14
Could add motion areas. Where you need a Ghost cloak, if non-cloakable unit enters it sets off alarm, if unit dont go thought cloaked gun traps or something pop up n kill it. =/
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-10 at 17:43:38
That was a possibility, but, HOW! That the question! Awww... i can innovate .... Hum... Maybe tank on the roof....
Thx dude! uberwoot.gif
Report, edit, etc...Posted by Paella on 2004-08-10 at 23:23:04
what will be in the inventory? grenade? heal? c4? what do the comp allies do?
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-11 at 10:12:49
I based the inventory with:

2 Ability (Each "Char" have their own ability, or their own item)

2 Item (ammo and Heal Pack)



PS: Remember, i dind't start start the trigger, and the terrain is about 20% done so i really enjoy all kind of suggestion! detective.gif
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