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Hmm, did you change the amount of Psi, food, underling count at all?
As I stated, my mod works fine without my new iscript.bin, and crashes in any setup that includes the edited iscript, so as far as I can tell, it's something wrong with the iscript.
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simple answer:
use icecc, not ice.
do that then either close this thread or post what your problem is.
Pay attention:
I use ICE, not IceCC.
Read the posts in a thread, then either go away because you don't have a post that will contribute anything or post something useful.
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You realize you are basically saying "I have a problem which I've double-checked three times, I know a potential reason, but I'm going to neglect that and use an unstable program anyway"?
I'm basicaly saying that my mod is doing something for which the only explanation I can think of has been disproven, and will continue to use an unstable program anyway.
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It sounds to me like you didn't include waits where needed in a building's script, or ICE removed them when it compiled the iscript.
My thanks to you for posting something that has the possibility of helping, but I didn't modify any building animations. I'll look at some possible culprits and see if they seem to be missing anything, though.
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I had this same freeze/crash problem but under different circumstances. Using memgraft whenever i closed the game this would happen to me
That's because they're both freezes.
The difference being that it's not my computer freezing, but Starcraft, which means taht I can ctrl+alt+del out of it still.