A few weeks ago I without any help I made an iscript that worked so i have done this, but then IceCC wouldn't let me compile any more text files, so swithed to regular IceCC (not fix) and now it won't decompile my old isccript so that one is useless as a starting point.
My problem is this, I have made the probe able to build a warp gate however when it warps in once it is done the progress bar never goes away. It should be done but it doesn't read it as finished. Here is the script and the script for the gateway just as a reference.
CODE
---------------- #
# This header is used by images.dat entries:
# 171 Gateway (protoss\gateway.grp)
.headerstart
IsId 173
Type 27
Init GatewayInit
Death GatewayDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
SpAbility1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
SpAbility2 [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
SpAbility3 [NONE]
Walking [NONE]
Other [NONE]
BurrowInit [NONE]
ConstrctHarvst [NONE]
IsWorking [NONE]
Landing GatewayLanding
LiftOff [NONE]
Unknown18 [NONE]
Unknown19 GatewayLanding
Unknown20 GatewayLanding
Unknown21 GatewayUnknown21
Unknown22 [NONE]
Unknown23 [NONE]
Unknown24 GatewayLanding
Burrow [NONE]
UnBurrow [NONE]
Unknown27 GatewayLanding
.headerend
# ----------------------------------------------------------------------------- #
GatewayInit:
imgul09 173 0 0 # GatewayShad (protoss\pgaShad.grp)
playfram 0
goto GatewayLanding
GatewayLanding:
wait 125
goto GatewayLanding
GatewayDeath:
playsnd 7 # Misc\ExploLrg.wav
imgol08 215 0 0 # ProtossBuildingExplosionLarge (thingy\tBangX.grp)
wait 3
sprul11 223 0 0 # ProtossBuildingRubbleSmall (thingy\PRubbleS.grp)
wait 1
end
GatewayUnknown21:
imgol08 172 0 0 # GatewayWarpFlash (protoss\gateway.grp)
goto GatewayLanding
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 934 WarpGate (protoss\XwarpGat.grp)
.headerstart
IsId 406
Type 27
Init WarpGateInit
Death WarpGateDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
SpAbility1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
SpAbility2 [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
SpAbility3 [NONE]
Walking [NONE]
Other [NONE]
BurrowInit [NONE]
ConstrctHarvst [NONE]
IsWorking WarpGateIsWorking
Landing WarpGateLanding
LiftOff [NONE]
Unknown18 [NONE]
Unknown19 WarpGateLanding
Unknown20 WarpGateLanding
Unknown21 WarpGateUnknown21
Unknown22 [NONE]
Unknown23 [NONE]
Unknown24 WarpGateLanding
Burrow [NONE]
UnBurrow [NONE]
Unknown27 WarpGateLanding
.headerend
# ----------------------------------------------------------------------------- #
WarpGateInit:
imgul09 935 0 0 # WarpGateShad (protoss\pwgShad.grp)
playfram 0
goto local01
local01:
wait 125
goto local01
WarpGateDeath:
playsnd 7 # Misc\ExploLrg.wav
imgol08 215 0 0 # ProtossBuildingExplosionLarge (thingy\tBangX.grp)
wait 3
sprul11 224 0 0 # ProtossBuildingRubbleLarge (thingy\PRubbleL.grp)
wait 1
end
WarpGateIsWorking:
playfram 0
goto WarpGateLanding
WarpGateUnknown21:
imgol08 936 0 0 # WarpGateOverlay (protoss\XwarpFir.grp)
goto WarpGateLanding
# WarpGateUnknown19:
# playfram0
# gotoWarpGateUnknown19
WarpGateLanding:
wait 125
goto WarpGateLanding
If i remember correctly from my working script, this problem had something to do with the overlays, but im not sure.
Please HELP