i noticed this thread tell kind of Medieval mod which like my Chinese Three kingdoms MOD , just now
and i saw what maybe i could give many idea about the method of working process
QUOTE(mayonnaise @ Sep 19 2006, 07:24 PM)
Yes, I saw that. I was thinking on a bit different lines, like with a Roman theme or something.
in fact, i have been got plan to make Rome(Julius Caesar) MOD
but i had focus on what korean more like which mod ?
as u guys know i'm korean and i live in korea so i had to focus on korean's taste
so i made a decision subject matter which based on Favorite Asian culture
as for Roman theme it could be need many graphical stuffs
QUOTE
And I'm talking customized units, big time. Homemade animations, if possible.
if u try Homemade animations, then u or ur team might be need superior animator
who experienced in creat human Acting animations
basicaly kind of carriage animation is not difficult they have just a few main
walking point in structure
but human and animals are has many of bones and they are natural creation
and peoples are always look human how does they looks
if animation looks not natural anywhere near, peoples be sensible straight
what they looks weird and different from human which has always looked human
and Acutally human animations need to take great times, honestly human is very
difficult object to creat and aniamting even though we are human and
we look human everytimes it's kind of irony lol
So i'm not suggest Homemade all, try use reference samples as u possible
if try work from scratch then ur team would be tresome with heavy a burden
unless ur team have superior aniamtor or 3d Artists
There are so many realsed Rome theme game titiles
typical game is Rome:Total War and Medieval Total War
and civilization and Age of Empire series
Also many of building simulations game kind of "Caesar 3"
those Oriiginal games are could be good sources
Actualy in Rome:Total War modding utilites there are Rome:TW's 3d model
importer for 3dsmax and Gmax (i don't exactly that support to Gmax anyway
that allow to import 3d models which game installed file in 3ds max )
Try refer imported models and texture files then ur work process
would be more easier and quickly
and take look Age of Empire it's has great good typical images which enough to
figure out what about units and buildings of Medieval Rome age
BTW, here one complicated issue is
StarCraft does has Aircraft and transport Airship either
but there is no boat and water ships and u couldn't make those ships unless
u make the lay of water suceessful
that's very complicated issue to me either
in Medieval centry there is no AirCraft but i had cover MOD
with Fantasical setting such as Phoenix, Dragon, balloon and the unicon
if u try MOD go throgh reality settings then u could got complicated issue like that
and u should think about enjoyment of game
if possible transport units by just ground units then game could be tedious and monotony
but there is no The Lay of Water u should make that by editing exe file or dlls
or scm/scx map ur self or other hand of persons
anyways GL~! ur project
ADDITION:
QUOTE(TERRAINFIGHTER @ Sep 19 2006, 07:20 PM)
Just wait till NirvanaJung
re-makes the topic about the mod he's working on, it's almost exactly your description and you'd be surprised at how good the graphics are.
(it's supposed to be a medieval chinese mod)
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well... i would not re post the topic about my mod for a while to here
becuzz i had just update to Korea SC modding Community mainly from a month ago
However, when my mod has progressed almost done which graphics are enough
to open to the public
i'll post about Three kingdoms MOD one and all
but currently i be much given to Play StarCraft which 1on1 games in ladder maps and SC pro league maps