Is there anyway i could do a few trigs for making civs like every specific # of kills? i dont want to have to make like 50 of these:
Conditions
Current Player kills at least 50 any unit
Actions
Create 1 Terran Civilian at location Anywhere
http://www.staredit.net/index.php?download=165Here get SC trigger (creates the triggers you listed fast)
It says it is used for Cash for kills, but you can have it set a switch instead and have it create a civ every time it sets a switch.
WTF, i dled it, opened it and there were no files in it
Did you extract it?
Another way is to make 1 Trigger in Starforge and copy it many times. Then the only thing you have to change are numbers.
Do this if you're having problems with the dl.
I do that on SCXE...but i guess im just lazy and not wanna copy it like 20 times...
couldnt' you do
current player kills at least 50 units
create 1 civ
subtract 50 kills
preserve trigger ( ok i forgot

)

er...would that actually subtract the kills score and do it all over again? you forgot the preserve trig

QUOTE
current player kills at least 50 units
create 1 civ
subtract 50 kills
preserve trigger ( ok i forgot sad.gif )
Can't subtract kills, only kill score. (I wish) You can find one of the other hundreds of topics on this... Someone should post a tutorial on it either the set to 0 method or thermo's method. This is getting to be like the random number binary discussions...

will this work:
Conditions:
Current Player Kills score is at least 50
ACTIONS:
Modify score for Current Player: Subtract 50 kills
Create 1 Terran Civilian at location Anywhere for current player
Preserve Trigger
EDIT: Does it have to be Kills SCORE, or just kills?
Yes it will work, you can also use gas and minerals in a similar way.
You will also need this trigger for that.
Conditions
-Current player kills 1 anything
Actions
-Add 1 point to scoreboard
-Preserve Trigger
Does it have to be kills SCORE, or just kills?
If you put kills, you just can't subtract kills.
Converting Kills -> score is pretty much the same although you can subtract points.
omg. You are sickening me.... It has to be kills SCORE which is not awarded evenly. The only simple way to set this up is to go like this:
Condtitions:
-current player kills score is at least 1
Actions:
-add 1 custom to current player's score
-set current player's kills score to 0
-preserve trigger
It's not perfect, but it works.