QUOTE(kookster @ Sep 25 2006, 05:02 PM)
2)What you can do is add the nuke explosion to its weapons animation and then make sure that there are enough clicks in the death for the graphic to complete otherwise it wont show it all.
[right][snapback]567668[/snapback][/right]
Actually that only applies when you're using a suicide weapon because it forceably removes all image overlays, including explosion image overlays. If you just create a regular image overlay using imgol08 in a death animation, it will always continue until completion because the end command in the unit graphic image overlay will only remove the unit graphic image overlay. Also in this case, the nuclear explosion is actually a sprite overlay, so because it's in a separate sprite from the unit, it can continue to exist independent of a unit, even if the unit did use a suicide weapon.
It would be really good if you could post your code. Unless 267 is the wrong sprite ID, I can't see why you won't at least get a nuclear explosion even if it isn't being displayed properly.