Staredit Network

Staredit Network -> UMS Assistance -> Having Troubles With Pl 13-256
Report, edit, etc...Posted by Daigotsu on 2004-08-06 at 05:42:27
Ok only now I'm actually looking at what players 13-256 can do and so far I'm having trouble. the 2x speed for putting a map revealer at the top left for P 14 keeps making me crash. so does a scarab, intercepter about everything.
Report, edit, etc...Posted by Clokr_ on 2004-08-06 at 07:34:54
Do you have a PC right? Because they crash mac computers.

Try this: Remove ALL units of your map, place an scarab for p14 and readd all the units, you can use SCMIE for that:
-Open your map in SCMIE
-Export units
-Open your map in SF
-Remove all the units
-Add a p14 map releaver
-Save the map
-Open your map in SCMIE (again)
-Import units
-Use modifier 'add'
-Save your map.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-06 at 09:33:27
Also, as far as i know, ur not supposed to be able to see the map revealer(it see you) or you will crash, some1 correct me if im wrong, im not the best map maker happy.gif
Report, edit, etc...Posted by Daigotsu on 2004-08-06 at 18:53:55
...so the map reavealers suppose to be in a secluded place with nothing able to see it?

Like make one small secluded place and put it there?
Report, edit, etc...Posted by Deathknight on 2004-08-06 at 20:03:20
Actually that is false. You can place it anywhere on the map you like. It's just that whatever units are placed before it will be frozen what whatever units after not frozen. It's placing a map revealer anywhere on the map for player _13_ that crashes.
Report, edit, etc...Posted by Revelade on 2004-08-06 at 20:23:31
Check out this link:

http://www.darkmonkey.com/Mini/player_research.htm

Thank moose when your done mellow.gif
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