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Staredit Network -> Ideas -> NEED SUGGESTIONS FOR MY SIMS MAP
Report, edit, etc...Posted by Nintendo_Confed on 2006-09-30 at 20:52:56
Does anyone have any ideas to make this map funner?
I want this map to be one of the funnest sim maps of all time but i need more features.
My current features are:
Bus Transportaion System
School Fire System
Stacking
Place to MC animals.
Take a look at the map, tell me wat you think and wat it needs
Also if you want to team up with me and get some credit jsut Pm me

EDIT:Well, attachments are finaly fixed. Here is the UPDATED version of my map
[attachmentid=21469]
Report, edit, etc...Posted by smasher25 on 2006-10-01 at 02:25:12
alright i'll take a look at it, and lol you dont need captials, just stick to lower case letters. it sounds like you're bursting out, and that you're really desperate.
Report, edit, etc...Posted by Nintendo_Confed on 2006-10-01 at 09:30:37
lol sorry
i just wanted it to be seen
Report, edit, etc...Posted by dreadnock on 2006-10-03 at 00:42:19
Well, I could think of a couple of things (you may have em or not) such as Unit Stacking, Shops, Hidden extras, and maybe random terrorist attacks! biggrin.gif
Report, edit, etc...Posted by Nintendo_Confed on 2006-10-03 at 11:10:26
did you look at the map first?
First of all i cant have shops cause every1 has unlimted money and same goes for extras.
i do have stacking (i mentioned that in first post)
and the random terrosit attcks might be good but i need something concrete to go on
Report, edit, etc...Posted by Nintendo_Confed on 2006-10-13 at 11:47:50
um help
Report, edit, etc...Posted by Sopris on 2006-10-13 at 11:59:53
Patience, child, patience! wink.gif

Ok I'm unable to look at the map right now but how about messing around in a Nuclear Plant. Ok maybe not. But would a Parachuting system work? Like flying around for a certain amount of time before you crash/land on the ground.
Report, edit, etc...Posted by Falkoner on 2006-10-31 at 23:52:17
Add a car (heres a post on how to make it smile.gif http://www.staredit.net/index.php?showtopi...0&#entry487631) Also, add in like civilians junk yard dogging around and make it so if they touch the car they die so you can run people over! But make sure that they respawn when they die ohmy.gif Also, you could have a scoreboard money system. Then have shops closedeyes.gif Theres my ideas, oh ya, also, that post about the car, ignore the escape pod part, I was trying to set up an escape pod, since this is sims you won't need it.
Report, edit, etc...Posted by NerdyTerdy on 2006-11-01 at 01:51:28
I'd definetly suggest making money and issue so people can get jobs and do different things (doctor, fireman, policeman, all that good stuff). Also minigames are always good, these minigames could just be like say.. videogames for the Playstation 2 that your sims own, you have to buy the videogames with the money you make from your job. Also make people have to bathe, eat, drink, sleep, or else they die. That makes it a bit more complicated, but definetly adds a more sim-like factor to it.
Report, edit, etc...Posted by Nintendo_Confed on 2006-11-02 at 08:14:53
QUOTE(Falkoner @ Nov 1 2006, 01:52 AM)
Add a car (heres a post on how to make it smile.gif http://www.staredit.net/index.php?showtopi...0&#entry487631) Also, add in like civilians junk yard dogging around and make it so if they touch the car they die so you can run people over! But make sure that they respawn when they die  ohmy.gif Also, you could have a scoreboard money system. Then have shops  closedeyes.gif  Theres my ideas, oh ya, also, that post about the car, ignore the escape pod part, I was trying to set up an escape pod, since this is sims you won't need it.
[right][snapback]581626[/snapback][/right]

If i add the junk yard dog sript to a car that kills people, it might go into a house, there is no way to keep the car on the street (unless i make like 100 locations and triggers)

QUOTE(NerdyTerdy @ Nov 1 2006, 03:51 AM)
I'd definetly suggest making money and issue so people can get jobs and do different things (doctor, fireman, policeman, all that good stuff).  Also minigames are always good, these minigames could just be like say..  videogames for the Playstation 2 that your sims own, you have to buy the videogames with the money you make from your job.  Also make people have to bathe, eat, drink, sleep, or else they die.  That makes it a bit more complicated, but definetly adds a more sim-like factor to it.
[right][snapback]581669[/snapback][/right]

Um, there is already unlimted money and everything is free so i dont want jobs. I also dont want this to be like a real sims game where you have to be constantly keeping their hunger, thirst, sleep and hygiene. The minigames might be a good idea but i need a solid idea to go on that. I was thinking of making a football field so that people can play scv football.

PEOPLE, THINK CREATIVE!!!! SOMETHING THAT HASNT BEEN ON ANY PAST SIMS MAPS!!!
Btw, i have updated the map a lot, ill post as soon as attchments are fixed...
Report, edit, etc...Posted by NerdyTerdy on 2006-11-03 at 00:35:43
To me it seems that you're taking all the good ideas out :\. You could have a side-quest for a group of astronauts to go to Mars, where the players could be part of the group that goes to Mars..
Report, edit, etc...Posted by Nintendo_Confed on 2006-11-03 at 09:35:28
Hmm, nice idea, now thats what im looking for, ORIGINALTY!
I also thought of putting in a mini bound like a video game.
Report, edit, etc...Posted by Chronophobia on 2006-11-05 at 14:19:32
QUOTE(kedama @ Nov 2 2006, 07:14 AM)
If i add the junk yard dog sript to a car that kills people, it might go into a house, there is no way to keep the car on the street (unless i make like 100 locations and triggers)
[right][snapback]582147[/snapback][/right]


It is possible to make a one location "keep in the road" thingy, if you make the road all medium height and one (Any length)x(Any width) high ground between the road and the grass or something like a sidewalk high height, and move the location to the roaming car when he is on medium height, and not when it is on the high ground, and when player X brings 0 cars to location(X), just move the car to the location. Simple.
Report, edit, etc...Posted by Nintendo_Confed on 2006-11-06 at 10:55:27
QUOTE(Chronophobia @ Nov 5 2006, 04:19 PM)
It is possible to make a one location "keep in the road" thingy, if you make the road all medium height and one (Any length)x(Any width) high ground between the road and the grass or something like a sidewalk high height, and move the location to the roaming car when he is on medium height, and not when it is on the high ground, and when player X brings 0 cars to location(X), just move the car to the location. Simple.
[right][snapback]583973[/snapback][/right]

Hmm, that could work, I could just change the mud to high mud.
NOTE: The attchments are working again so I posted the updated vers of map. It's in the first post.
Report, edit, etc...Posted by Nintendo_Confed on 2006-12-05 at 09:58:35
Hmm, where did everyone's idea talents go?
Report, edit, etc...Posted by Chronophobia on 2006-12-12 at 19:05:00
Well, this idea forum is actually pretty dead.
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