Thanks.
"When we need something we don't find, when we don't need we find"
ADDITION:
Well, I made a new map only with this trigger and it worked, but on my real map it isn't working...
I don't know whats going on!!
CODE
Players:
Force1
Conditions:
Command(P12, AtLeast, 1, Men);
Actions:
GiveUnits(All, Men, P12, Anywhere, CurrentPlayer);
PreserveTrigger();