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Out of the oridnary I'm new to modding yet you don't provide a walkthrough on all these things or steps. shocking.gif
The best way to learn is to experiment and look, for most people.
It's how I learned to iscript, for the most part, myself.
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First I would go to datedit and to weapon editor. There I modify the storms graphics to scarab. I apparently dont no what iscripting is so I would then skip it.
Changed missel properties to normal. I havent used iceCC yet so im unaware of this action also.
The problem with using a Scarab is that it's not a missile. >_> It's a unit...
Had you used a Glave Wurm, or a Gauss Rifle Hit, or an EMP Missile, or a Plague Goo, or an Ensnare Shot, or anything along those lines, it would work, with one possible exception.
If you meant Missile Type or Explosion, then you did the right thing.
If you meant Missile Behaviour, then it wouldn't work, as it should be Flies to Target, Sub. Spines, Appears on Target, Seeks Target, Halo Rocket, or in the case of a Glave Wurm, possibly Bouncing.
However, in any of those three cases, knowledge of iscript doesn't mean anything*. They're all hardcoded.
*Except that knowledge lets you do a bit more neat things, though not much spectacular, and nothing
necessary.
Personally, I would advise you learn to iscript using ICE, as its opcodes are put in more straightforward terms, so it's easier to figure out what they mean and do -- once you've done that, you can switch to IceCC, though I personally still use ICE, because of its GRP Preview.