Staredit Network

Staredit Network -> Modding Assistance -> Some Iscript issues
Report, edit, etc...Posted by Kookster on 2006-10-10 at 01:29:07
Ok Ive been trying to give different units the healing ability, I gave them buttons I added in the extra button and I changed the tech use requirement stuff. Still not working so I thought it might be an Iscript issue might be but Im not sure, might be missing cast spell or order, if you know could you share.

Other issue whenever I try to replace the graphic for Lockdown it crashes it has the same size grps 128x128 and it has the same number of frames, whats the problem?
It crashes right when the graphic is suppost to appear.
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-10-10 at 08:51:54
For healing, you might need to change the order requirements. Also, the iscript for healing is pretty weird...check it out in the Medic's script, as it's got really odd stuff and is definitely necessary for healing to work.
Report, edit, etc...Posted by Kookster on 2006-10-10 at 21:48:41
I tried to check it out all I saw was a image in "other animations", note I use Ice icecc i havent gotten to work yet.
Report, edit, etc...Posted by Kookster on 2006-10-28 at 19:09:08
Does anyone know all the different parts the medic heal spell/action use? so I can make another unit use it
Report, edit, etc...Posted by Voyager7456(MM) on 2006-10-28 at 20:32:21
Healing uses the SpAbility2 animation. It also requires the idle order to be changed to Medic in order for it to auto-heal nearby units.
Report, edit, etc...Posted by Kookster on 2006-10-28 at 22:54:06
thanks now the zerg will be even better, muwahahaha
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