- Clan CheF ProductionZ proudly presents:
- A Ling 'n' Rine production:
[center]Resident Evil: Afterlife[/center]
Downloads:
Click here to download the demo
The story:
A peaceful town north of Raccoon City, after hearing about the news of a apparent Nuclear Meltdown at the Raccoon City power plant, opened its doors nice and wide for the survivors coming out of Raccoon.
They never knew what really happened.
Slowly, zombies and other bio-orginizms began to attack from the south of this city, but with a larger police force, they are still able to hold the zombies at bay.
But then the worse thought happened.
The surviviors from Raccoon City, most of them anyways, were bit.
Then the infection filled the city from within, begining another disaster. You however, a privatly funded U.B.C.S. marine had no idea what you were getting thrown into. Umbrella looked like a hero, but you still know what really happened.
The question is, can you live to get the word out? Or will the Zombies or Umbrella Corporation stop you?
Features:
- Ammo system (Same as I've been trying to make a game with xD)
- HP Max system
- Green, Red, and Blue herbs.
- Infection
- Dropship inventory WITH 3 additional upgrades to its size. (EX. 4 dropships )
- Damage Upgrades
- Clip upgrades
- Mission based with Side quests
- Codes for position, and upgrade points earned.
- Codes for cheats
- Herb Mixing
Change Log:
Nov 14th - Beginning work on Missions, stay tuned for updates / demos :D
Nov 6th - Consider Open Beta due to lack of dicussion here.
Oct 24th - Edit bug fixed, now I can post on this again xD
Oct 20th - Made another post. I'm back baby! :D
Beta Testers (In no pirtucular order):
- EdAi
- Bioject
- ToCoolTooBeTrue
- HorroR
- All of Clan CheF
- Please request for being one. If you were one on the other post, just ask you'll get your spot back :P